Player Matchup

Cthulhu
Cthulhu
KamirooWolf
Cthulhu
Level 85
God Stats
7W - 3L
1,883 SR
Queue Stats
102W - 79L
1,509 Elo+
Party 2
Bastet
Bastet
RangerTheSlayer
Bastet
Level 29
God Stats
32W - 18L
1,630 SR
Queue Stats
96W - 70L
1,512 Elo+
Party 2
He Bo
He Bo
xVDR2000x
He Bo
Level 57
God Stats
3W - 6L
1,443 SR
Queue Stats
109W - 86L
1,508 Elo+
Party 2
Team Averages
Level 57
1,652 SR
1,509 Elo+

VS

Team Averages
Level 46
1,536 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
SpeedyRainbow21
Tsukuyomi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 63L
1,487 Elo+
Party 1
Eset
Eset
crazykiller0328
Eset
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 251L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
roborobert79
Sun Wukong
Level 29
God Stats
2W - 0L
1,608 SR
Queue Stats
17W - 15L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KamirooWolf
Cthulhu
17
4 / 3 / 9
13,537
615
11,374
20,891
23,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 5 / 8
14,218
646
17,683
17,101
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
xVDR2000x
He Bo
16
5 / 5 / 7
13,320
605
14,157
13,821
4,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SpeedyRainbow21
Tsukuyomi
18
5 / 7 / 6
14,150
643
12,901
19,953
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 5 / 5
14,661
666
18,497
15,795
5,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
roborobert79
Sun Wukong
16
2 / 5 / 7
13,298
604
10,172
18,112
18,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
12
13
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KamirooWolf
Cthulhu
4
3
9
2.83
L
8
5
8
2.4
W
Tsukuyomi
SpeedyRainbow21
Tsukuyomi
5
7
6
1.14
W
5
5
5
1.5
W
Sun Wukong
roborobert79
Sun Wukong
2
5
7
1.1
L
He Bo
xVDR2000x
He Bo
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
41,570
51,813
Taken
53,860
33,407
Mitigated
32,402
4,113
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KamirooWolf
Cthulhu
11,374
172
799
0
20,891
23,435
366
7,409
13,165
43,769
0
L
17,683
4,485
1,070
1,146
17,101
5,881
697
5,189
11,563
0
34,133
W
Tsukuyomi
SpeedyRainbow21
Tsukuyomi
12,901
1,545
0
4,110
19,953
8,573
964
9,721
10,232
0
54,620
W
18,497
347
1,089
1,880
15,795
5,491
618
6,621
9,174
82,877
0
W
Sun Wukong
roborobert79
Sun Wukong
10,172
2,499
0
2,563
18,112
18,338
978
9,213
8,899
0
53,079
L
He Bo
xVDR2000x
He Bo
14,157
263
555
543
13,821
4,091
1,019
5,939
7,732
51,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
42,109
170
Minions Killed
219
0
Camps Cleared
0
1,207,471
Distance Traveled
1,147,814
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,537
615
70
3
0
417,315
2
L
Bastet
14,218
646
22
1
0
428,350
3
W
Tsukuyomi
14,150
643
51
2
0
388,819
5
W
Eset
14,661
666
110
5
0
371,664
1
W
Sun Wukong
13,298
604
58
3
0
387,331
3
L
He Bo
13,320
605
78
4
0
361,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role