Player Matchup

Geb
Geb
Mooklan563
Geb
Level 64
God Stats
37W - 14L
1,702 SR
Queue Stats
307W - 247L
1,460 Elo+
Party 2
Bastet
Bastet
SirSoviet
Bastet
Level 24
God Stats
13W - 6L
1,576 SR
Queue Stats
159W - 135L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
punk57
Kukulkan
Level 16
God Stats
2W - 3L
1,663 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo
Team Averages
Level 35
1,647 SR
1,436 Elo+

VS

Team Averages
Level 50
1,435 SR
1,338 Elo+
Nemesis
Nemesis
Top_OPP_Trey
Nemesis
Level 6
God Stats
11W - 18L
1,355 SR
Queue Stats
32W - 37L
1,276 Elo+
Solo
Neith
Neith
killa051404
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 112L
1,354 Elo+
Party 1
Khepri
Khepri
temptsstart
Khepri
Level 117
God Stats
2W - 0L
1,450 SR
Queue Stats
105W - 108L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,580
613
4,425
13,457
10,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
SirSoviet
Bastet
10
0 / 7 / 1
7,542
539
8,465
9,771
2,937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
punk57
Kukulkan
10
1 / 3 / 0
8,112
579
5,368
7,442
2,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Top_OPP_Trey
Nemesis
13
4 / 0 / 7
9,968
712
6,100
10,800
4,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 0 / 7
9,734
695
8,714
7,256
2,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
13
4 / 1 / 9
9,560
683
6,581
9,011
8,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bastet
SirSoviet
Bastet
0
7
1
0.07
W
Nemesis
Top_OPP_Trey
Nemesis
4
0
7
7.5
W
5
0
7
8.5
L
Kukulkan
punk57
Kukulkan
1
3
0
0.33
W
Khepri
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
21,395
30,670
Taken
27,067
16,351
Mitigated
15,293
5,492
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
548
747
2,574
13,457
10,938
0
2,948
10,509
27,760
0
L
Bastet
SirSoviet
Bastet
8,465
1,857
0
119
9,771
2,937
49
2,550
7,221
0
19,643
W
Nemesis
Top_OPP_Trey
Nemesis
6,100
2,677
425
3,774
10,800
4,195
1,034
2,338
8,462
0
60,229
W
8,714
2,662
0
4,353
7,256
2,645
2,118
3,427
3,829
0
29,836
L
Kukulkan
punk57
Kukulkan
5,368
1,139
0
2,052
7,442
2,476
182
1,091
6,351
29,664
0
W
Khepri
6,581
651
0
1,255
9,011
8,453
498
4,078
4,933
23,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
29,262
112
Minions Killed
165
0
Camps Cleared
0
696,714
Distance Traveled
795,914
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,580
613
31
2
0
228,954
0
L
Bastet
7,542
539
25
2
0
244,009
0
W
Nemesis
9,968
712
71
5
0
294,709
5
W
Neith
9,734
695
52
4
0
245,750
1
L
Kukulkan
8,112
579
56
4
0
223,751
3
W
Khepri
9,560
683
42
3
0
255,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role