Player Matchup

Neith
Neith
Boshcoe
Neith
Level 21
God Stats
23W - 24L
1,526 SR
Queue Stats
46W - 45L
1,462 Elo+
Party 2
Chang'e
Chang'e
Erverati
Chang'e
Level 26
God Stats
4W - 9L
1,351 SR
Queue Stats
100W - 115L
1,386 Elo+
Party 2
Nemesis
Nemesis
boma1028
Nemesis
Level 20
God Stats
4W - 1L
1,944 SR
Queue Stats
66W - 67L
1,450 Elo+
Party 2
Team Averages
Level 22
1,607 SR
1,432 Elo+

VS

Team Averages
Level 38
1,417 SR
1,475 Elo+
Neith
Neith
Dabid670
Neith
Level 16
God Stats
1W - 5L
1,196 SR
Queue Stats
1W - 5L
1,289 Elo+
Solo
Fenrir
Fenrir
IMYOKE
Fenrir
Level 4
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 4L
1,664 Elo+
Party 1
Scylla
Scylla
Zunk_08_
Scylla
Level 94
God Stats
0W - 1L
1,594 SR
Queue Stats
16W - 21L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boshcoe
Neith
19
9 / 6 / 9
15,787
686
17,517
14,533
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Erverati
Chang'e
19
7 / 9 / 11
15,970
694
10,580
19,026
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
boma1028
Nemesis
17
6 / 4 / 14
15,760
685
14,252
28,792
36,664
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dabid670
Neith
16
4 / 6 / 10
13,718
596
11,209
17,276
7,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IMYOKE
Fenrir
16
2 / 12 / 11
13,359
581
5,584
17,602
9,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Zunk_08_
Scylla
20
10 / 4 / 6
16,165
703
25,449
15,418
6,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
22
Kills
16
19
Deaths
22
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Boshcoe
Neith
9
6
9
2.25
L
Neith
Dabid670
Neith
4
6
10
1.5
W
Chang'e
Erverati
Chang'e
7
9
11
1.39
L
Fenrir
IMYOKE
Fenrir
2
12
11
0.63
L
Scylla
Zunk_08_
Scylla
10
4
6
3.25
W
Nemesis
boma1028
Nemesis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
42,242
62,351
Taken
50,296
49,120
Mitigated
22,916
12,378
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boshcoe
Neith
17,517
7,517
0
1,854
14,533
5,451
1,318
8,354
6,179
0
86,340
L
Neith
Dabid670
Neith
11,209
4,647
183
4,048
17,276
7,074
1,038
3,512
13,764
0
60,169
W
Chang'e
Erverati
Chang'e
10,580
1,397
1,632
3,766
19,026
7,005
988
10,130
8,896
46,888
0
L
Fenrir
IMYOKE
Fenrir
5,584
1,165
0
599
17,602
9,762
0
3,922
13,680
0
30,864
L
Scylla
Zunk_08_
Scylla
25,449
2,104
0
6,094
15,418
6,080
0
3,762
11,656
131,573
0
W
Nemesis
boma1028
Nemesis
14,252
3,114
858
4,268
28,792
36,664
452
7,114
21,678
1,106
38,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
43,242
225
Minions Killed
274
0
Camps Cleared
0
1,038,472
Distance Traveled
997,163
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,787
686
136
6
0
363,597
1
L
Neith
13,718
596
76
3
0
334,014
2
W
Chang'e
15,970
694
59
3
0
310,821
0
L
Fenrir
13,359
581
41
2
0
282,342
0
L
Scylla
16,165
703
157
7
0
380,807
2
W
Nemesis
15,760
685
30
1
0
364,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role