Player Matchup

Fenrir
Fenrir
FallThe Cheech
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
King Arthur
King Arthur
HeroFromDa9ine04
King Arthur
Level 3
God Stats
9W - 5L
1,500 SR
Queue Stats
12W - 9L
1,378 Elo+
Party 2
Izanami
Izanami
JustJay5050
Izanami
Level 27
God Stats
37W - 27L
1,566 SR
Queue Stats
148W - 115L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xiaro_
Tsukuyomi
Level 13
God Stats
0W - 1L
1,141 SR
Queue Stats
31W - 42L
1,378 Elo+
Party 2
Nemesis
Nemesis
kosmiic805
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,378 Elo+
Party 2
Team Averages
Level 15
1,441 SR
1,430 Elo+

VS

Team Averages
Level 22
1,454 SR
1,428 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Overlord_Nez
Artio
Level 28
God Stats
15W - 13L
1,441 SR
Queue Stats
644W - 559L
1,492 Elo+
Party 1
Neith
Neith
Sadisfactory
Neith
Level 4
God Stats
4W - 6L
1,382 SR
Queue Stats
4W - 6L
1,279 Elo+
Solo
Discordia
Discordia
Wildheart27
Discordia
Level 34
God Stats
29W - 24L
1,476 SR
Queue Stats
589W - 467L
1,525 Elo+
Party 1
Loki
Loki
xD4DDY_D347Hx
Loki
Level 17
God Stats
17W - 21L
1,468 SR
Queue Stats
178W - 147L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 4
11,509
1,046
12,299
23,003
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
HeroFromDa9ine04
King Arthur
16
0 / 10 / 8
9,989
908
3,781
20,422
9,510
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
JustJay5050
Izanami
18
1 / 2 / 6
11,610
1,055
11,852
13,688
5,374
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Xiaro_
Tsukuyomi
17
3 / 12 / 4
11,272
1,025
13,155
21,897
9,775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
kosmiic805
Nemesis
16
2 / 10 / 4
10,375
943
8,391
22,976
9,729
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
10 / 2 / 21
12,731
1,157
20,497
16,050
8,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 30
12,091
1,099
14,086
17,013
25,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
9 / 3 / 20
12,945
1,177
22,105
9,475
3,913
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Wildheart27
Discordia
20
17 / 0 / 26
14,595
1,327
30,285
4,079
1,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 11
11,390
1,035
4,768
8,671
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
154
10
Kills
46
46
Deaths
11
26
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
2
21
10.25
L
4
12
4
0.5
L
King Arthur
HeroFromDa9ine04
King Arthur
0
10
8
0.4
L
Izanami
JustJay5050
Izanami
1
2
6
2
W
4
1
30
19
W
9
3
20
6.33
W
Discordia
Wildheart27
Discordia
17
0
26
30
L
Tsukuyomi
Xiaro_
Tsukuyomi
3
12
4
0.42
L
Nemesis
kosmiic805
Nemesis
2
10
4
0.4
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
91,741
101,986
Taken
55,288
44,224
Mitigated
42,564
4,279
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
20,497
1,514
6,902
8,254
16,050
8,884
0
0
16,050
38,874
0
L
12,299
4,595
0
1,575
23,003
9,836
0
15,369
7,634
0
26,085
L
King Arthur
HeroFromDa9ine04
King Arthur
3,781
332
0
0
20,422
9,510
0
11,531
8,891
0
16,329
L
Izanami
JustJay5050
Izanami
11,852
9,896
0
1,652
13,688
5,374
0
8,747
4,941
0
49,959
W
14,086
3,227
1,829
4,691
17,013
25,609
0
0
17,013
28,286
0
W
22,105
12,858
0
1,242
9,475
3,913
0
0
9,475
0
35,750
W
Discordia
Wildheart27
Discordia
30,285
1,295
587
1,595
4,079
1,686
0
0
4,079
60,825
0
L
Tsukuyomi
Xiaro_
Tsukuyomi
13,155
2,876
0
442
21,897
9,775
0
14,783
7,114
0
39,752
L
Nemesis
kosmiic805
Nemesis
8,391
3,956
0
610
22,976
9,729
0
14,438
8,538
0
22,806
W
4,768
2,028
0
0
8,671
2,472
0
0
7,542
0
9,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
63,752
205
Minions Killed
203
11
Camps Cleared
5
957,308
Distance Traveled
891,121
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,731
1,157
47
4
1
178,071
0
L
Fenrir
11,509
1,046
24
2
1
205,217
0
L
King Arthur
9,989
908
14
1
0
171,543
2
L
Izanami
11,610
1,055
81
7
6
166,916
0
W
Artio
12,091
1,099
30
3
0
200,662
0
W
Neith
12,945
1,177
35
3
2
173,460
0
W
Discordia
14,595
1,327
80
7
1
207,741
0
L
Tsukuyomi
11,272
1,025
57
5
4
201,145
1
L
Nemesis
10,375
943
29
3
0
212,487
1
W
Loki
11,390
1,035
11
1
1
131,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role