Player Matchup

Thor
Thor
Pjizzle263
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
savalloy
Nu Wa
Level 148
God Stats
3W - 1L
1,667 SR
Queue Stats
210W - 105L
1,681 Elo+
Party 2
Sobek
Sobek
zeroIQplays
Sobek
Level 28
God Stats
11W - 2L
1,903 SR
Queue Stats
357W - 216L
1,731 Elo+
Party 2
Team Averages
Level 63
1,690 SR
1,687 Elo+

VS

Team Averages
Level 102
1,583 SR
1,540 Elo+
Zhong Kui
Zhong Kui
DollaDBill
Zhong Kui
Level 157
God Stats
0W - 1L
1,572 SR
Queue Stats
47W - 47L
1,659 Elo+
Party 1
Mercury
Mercury
Hoehay
Mercury
Level 125
God Stats
1W - 2L
1,538 SR
Queue Stats
56W - 47L
1,660 Elo+
Party 1
Chaac
Chaac
TG NITRO
Chaac
Level 25
God Stats
10W - 8L
1,639 SR
Queue Stats
49W - 28L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 13 / 6
17,068
853
24,206
25,749
11,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
savalloy
Nu Wa
19
4 / 5 / 16
14,710
736
21,140
13,670
8,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 11
14,487
724
16,234
28,725
35,018
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DollaDBill
Zhong Kui
19
14 / 7 / 6
15,572
779
30,743
29,765
17,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Hoehay
Mercury
14
5 / 13 / 9
13,063
653
11,926
18,936
5,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
TG NITRO
Chaac
17
4 / 5 / 15
13,472
674
14,385
24,138
24,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
25
Kills
23
23
Deaths
25
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DollaDBill
Zhong Kui
14
7
6
2.43
L
Mercury
Hoehay
Mercury
5
13
9
0.73
W
15
13
6
1.38
L
Chaac
TG NITRO
Chaac
4
5
15
2.3
W
Nu Wa
savalloy
Nu Wa
4
5
16
2.4
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
57,054
68,144
Taken
72,839
54,815
Mitigated
47,496
16,897
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DollaDBill
Zhong Kui
30,743
5,947
0
15,371
29,765
17,738
2,195
13,953
15,412
94,031
0
L
Mercury
Hoehay
Mercury
11,926
6,978
0
1,370
18,936
5,704
0
9,762
9,024
0
54,536
W
24,206
11,957
0
7,852
25,749
11,141
84
12,592
12,882
0
64,753
L
Chaac
TG NITRO
Chaac
14,385
2,270
0
7,758
24,138
24,054
470
12,741
10,822
8,217
29,627
W
Nu Wa
savalloy
Nu Wa
21,140
6,027
0
2,281
13,670
8,656
229
7,698
5,797
78,968
0
W
16,234
1,072
0
6,764
28,725
35,018
87
13,307
14,793
41,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,265
Gold Earned
42,107
174
Minions Killed
211
0
Camps Cleared
0
929,683
Distance Traveled
997,327
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,572
779
106
5
0
292,303
5
L
Mercury
13,063
653
62
3
0
341,968
1
W
Thor
17,068
853
52
3
0
277,975
1
L
Chaac
13,472
674
43
2
0
363,056
0
W
Nu Wa
14,710
736
89
4
0
311,055
2
W
Sobek
14,487
724
33
2
0
340,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role