Player Matchup

Ganesha
Ganesha
CripTik-sTk
Ganesha
Level 27
God Stats
3W - 1L
1,924 SR
Queue Stats
13W - 4L
1,739 Elo+
Party 2
Fenrir
Fenrir
DOUGHSKl
Fenrir
Level 154
God Stats
1W - 3L
1,240 SR
Queue Stats
28W - 26L
1,612 Elo+
Party 2
Merlin
Merlin
Flaffy1
Merlin
Level 108
God Stats
17W - 14L
1,654 SR
Queue Stats
432W - 375L
1,540 Elo+
Party 2
Poseidon
Poseidon
R1_Raudi
Poseidon
Level 156
God Stats
1W - 2L
1,515 SR
Queue Stats
216W - 152L
1,632 Elo+
Party 2
Da Ji
Da Ji
Zeroknife13
Da Ji
Level 145
God Stats
2W - 3L
1,628 SR
Queue Stats
94W - 83L
1,631 Elo+
Party 2
Team Averages
Level 118
1,592 SR
1,631 Elo+

VS

Team Averages
Level 41
1,425 SR
1,524 Elo+
Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Adrisharkie
Kukulkan
Level 31
God Stats
11W - 10L
1,552 SR
Queue Stats
29W - 31L
1,324 Elo+
Solo
Odin
Odin
ExplosiveCake99
Odin
Level 87
God Stats
0W - 1L
1,299 SR
Queue Stats
78W - 60L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
Spectralsnail91
Ah Puch
Level 17
God Stats
2W - 3L
1,254 SR
Queue Stats
26W - 23L
1,590 Elo+
Party 1
Medusa
Medusa
blackout1914
Medusa
Level 10
God Stats
3W - 5L
1,522 SR
Queue Stats
15W - 13L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CripTik-sTk
Ganesha
18
0 / 2 / 22
10,979
915
10,602
14,562
7,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
DOUGHSKl
Fenrir
18
9 / 5 / 16
12,477
1,040
14,400
16,069
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Flaffy1
Merlin
20
9 / 0 / 19
13,088
1,091
23,821
9,348
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
R1_Raudi
Poseidon
19
10 / 0 / 19
13,221
1,102
24,274
9,579
3,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 0 / 14
11,847
987
11,586
7,866
4,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 7
10,424
869
8,570
20,886
19,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Adrisharkie
Kukulkan
15
2 / 4 / 1
10,242
854
8,721
6,791
2,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 5
10,729
894
12,302
21,058
16,112
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 12 / 2
10,339
862
10,669
22,111
18,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
1 / 14 / 4
10,147
846
8,810
20,394
6,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
37
Kills
7
7
Deaths
37
90
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
7
0.7
L
Kukulkan
Adrisharkie
Kukulkan
2
4
1
0.63
W
Ganesha
CripTik-sTk
Ganesha
0
2
22
5.5
W
Fenrir
DOUGHSKl
Fenrir
9
5
16
3.4
L
2
2
5
2.25
W
Merlin
Flaffy1
Merlin
9
0
19
18.5
W
Poseidon
R1_Raudi
Poseidon
10
0
19
19.5
L
2
12
2
0.25
W
9
0
14
16
L
Medusa
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,683
Damage
49,072
57,424
Taken
91,240
29,418
Mitigated
63,395
12,729
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,570
576
554
1,107
20,886
19,336
0
15,383
5,503
29,024
0
L
Kukulkan
Adrisharkie
Kukulkan
8,721
254
0
198
6,791
2,788
0
3,633
3,158
31,872
0
W
Ganesha
CripTik-sTk
Ganesha
10,602
734
0
1,903
14,562
7,028
0
8,483
5,800
27,114
0
W
Fenrir
DOUGHSKl
Fenrir
14,400
5,123
0
1,025
16,069
10,292
0
8,340
7,310
0
17,583
L
12,302
2,840
0
1,000
21,058
16,112
0
13,559
7,499
105
25,154
W
Merlin
Flaffy1
Merlin
23,821
1,489
170
4,597
9,348
4,175
0
4,017
5,230
56,924
0
W
Poseidon
R1_Raudi
Poseidon
24,274
4,994
0
4,640
9,579
3,816
0
3,296
6,158
57,622
0
L
10,669
992
0
2,375
22,111
18,185
0
11,966
10,145
26,308
0
W
11,586
3,049
0
394
7,866
4,107
0
3,223
4,557
0
15,793
L
Medusa
8,810
4,445
0
0
20,394
6,974
0
14,156
6,238
0
24,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
51,881
209
Minions Killed
201
15
Camps Cleared
3
1,237,801
Distance Traveled
1,117,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,424
869
0
0
0
227,306
0
L
Kukulkan
10,242
854
72
6
1
217,016
1
W
Ganesha
10,979
915
1
0
0
233,712
0
W
Fenrir
12,477
1,040
29
2
1
232,246
0
L
Odin
10,729
894
49
4
0
259,927
0
W
Merlin
13,088
1,091
71
6
3
245,332
0
W
Poseidon
13,221
1,102
85
7
8
265,116
1
L
Ah Puch
10,339
862
36
3
0
201,429
0
W
Da Ji
11,847
987
23
2
3
261,395
0
L
Medusa
10,147
846
44
4
2
211,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role