Player Matchup

Sol
Sol
BlackMag3
Sol
Level 103
God Stats
21W - 39L
1,249 SR
Queue Stats
75W - 146L
1,293 Elo+
Party 1
Merlin
Merlin
ClarianeH
Merlin
Level 68
God Stats
1W - 6L
1,317 SR
Queue Stats
260W - 274L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jotrixd684
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RedMage20
Ra
Level 23
God Stats
0W - 2L
1,244 SR
Queue Stats
10W - 42L
1,124 Elo+
Party 1
Anhur
Anhur
Thenyel
Anhur
Level 116
God Stats
6W - 5L
1,381 SR
Queue Stats
244W - 234L
1,523 Elo+
Solo
Team Averages
Level 71
1,338 SR
1,380 Elo+

VS

Team Averages
Level 86
1,598 SR
1,626 Elo+
Osiris
Osiris
ArrancaCabaco
Osiris
Level 45
God Stats
3W - 0L
1,812 SR
Queue Stats
43W - 15L
1,679 Elo+
Party 2
Sol
Sol
Bikiller
Sol
Level 86
God Stats
2W - 0L
1,725 SR
Queue Stats
113W - 68L
1,665 Elo+
Party 2
Awilix
Awilix
LouzadaLZDA
Awilix
Level 107
God Stats
6W - 16L
1,226 SR
Queue Stats
194W - 234L
1,450 Elo+
Solo
Tyr
Tyr
Rikemat
Tyr
Level 83
God Stats
20W - 21L
1,518 SR
Queue Stats
113W - 76L
1,630 Elo+
Party 2
Hera
Hera
Vasconsa
Hera
Level 107
God Stats
1W - 0L
1,706 SR
Queue Stats
59W - 28L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,396
854
8,815
16,899
6,329
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ClarianeH
Merlin
16
0 / 6 / 2
9,858
896
6,855
16,853
11,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Jotrixd684
Tsukuyomi
15
2 / 10 / 0
9,838
894
11,225
16,037
8,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 2
9,899
900
2,148
16,352
7,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Thenyel
Anhur
16
1 / 7 / 2
10,125
920
9,179
15,080
5,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 21
11,575
1,052
12,162
9,430
8,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 0 / 27
12,466
1,133
29,993
11,613
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
18
10 / 2 / 14
12,615
1,147
11,290
8,709
3,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
18
9 / 1 / 23
12,241
1,113
13,631
12,060
11,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
18
6 / 0 / 17
11,581
1,053
9,157
3,388
1,567
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
139
3
Kills
37
37
Deaths
3
7
Assists
102
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
W
7
0
27
20.5
L
0
4
1
0.13
L
Merlin
ClarianeH
Merlin
0
6
2
0.17
L
Tsukuyomi
Jotrixd684
Tsukuyomi
2
10
0
0.2
W
Awilix
10
2
14
8.5
L
0
10
2
0.1
W
Tyr
9
1
23
20.5
L
Anhur
Thenyel
Anhur
1
7
2
0.29
W
Hera
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
76,233
81,221
Taken
45,200
38,718
Mitigated
31,076
2,180
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,162
1,912
0
0
9,430
8,938
0
3,217
6,213
0
22,371
W
29,993
6,242
0
6,463
11,613
5,667
0
6,693
4,920
59,915
0
L
8,815
1,519
0
1,063
16,899
6,329
0
10,227
6,672
21,911
0
L
Merlin
ClarianeH
Merlin
6,855
206
0
581
16,853
11,076
0
8,555
8,298
39,064
0
L
Tsukuyomi
Jotrixd684
Tsukuyomi
11,225
3,284
0
37
16,037
8,119
0
7,195
8,842
0
20,422
W
Awilix
11,290
4,093
0
0
8,709
3,412
0
1,809
6,900
0
22,290
L
2,148
726
78
160
16,352
7,244
0
8,795
7,557
12,503
0
W
Tyr
13,631
2,763
0
2,120
12,060
11,492
0
4,077
7,983
0
18,971
L
Anhur
Thenyel
Anhur
9,179
4,446
0
261
15,080
5,950
0
4,378
10,702
0
25,519
W
Hera
9,157
2,266
0
88
3,388
1,567
0
2,022
1,366
44,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,116
Gold Earned
60,478
166
Minions Killed
222
3
Camps Cleared
12
977,152
Distance Traveled
1,166,319
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,575
1,052
13
1
1
246,189
0
W
Sol
12,466
1,133
79
7
5
221,158
0
L
Sol
9,396
854
27
2
0
213,681
0
L
Merlin
9,858
896
57
5
2
211,906
1
L
Tsukuyomi
9,838
894
19
2
0
207,387
1
W
Awilix
12,615
1,147
28
3
3
227,707
1
L
Ra
9,899
900
26
2
1
163,049
0
W
Tyr
12,241
1,113
7
1
1
247,707
0
L
Anhur
10,125
920
37
3
0
181,129
0
W
Hera
11,581
1,053
95
9
2
223,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role