Player Matchup

Thanatos
Thanatos
Dattjacobs
Thanatos
Level 129
God Stats
2W - 8L
1,295 SR
Queue Stats
183W - 195L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Lord Chopz
Cthulhu
Level 61
God Stats
18W - 4L
1,775 SR
Queue Stats
90W - 72L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Packitis
Kukulkan
Level 86
God Stats
6W - 4L
1,624 SR
Queue Stats
63W - 76L
1,484 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,505 Elo+

VS

Team Averages
Level 97
1,562 SR
1,486 Elo+
Artemis
Artemis
BuhBlooted
Artemis
Level 118
God Stats
5W - 6L
1,471 SR
Queue Stats
232W - 219L
1,490 Elo+
Solo
Nox
Nox
LordVellex90
Nox
Level 107
God Stats
6W - 4L
1,632 SR
Queue Stats
61W - 61L
1,503 Elo+
Solo
Hercules
Hercules
llando94
Hercules
Level 65
God Stats
10W - 27L
1,582 SR
Queue Stats
236W - 273L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dattjacobs
Thanatos
20
4 / 10 / 6
16,975
585
21,476
28,733
19,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Lord Chopz
Cthulhu
20
3 / 6 / 6
18,476
637
13,512
33,991
59,423
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Packitis
Kukulkan
20
3 / 7 / 4
17,508
604
20,523
15,886
8,297
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuhBlooted
Artemis
20
4 / 8 / 11
17,947
619
22,213
23,508
8,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 2 / 4
19,838
684
24,621
14,414
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
llando94
Hercules
20
5 / 0 / 15
18,326
632
16,456
35,193
54,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
23
23
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
BuhBlooted
Artemis
4
8
11
1.19
L
Thanatos
Dattjacobs
Thanatos
4
10
6
0.7
L
Cthulhu
Lord Chopz
Cthulhu
3
6
6
1
W
14
2
4
8
L
Kukulkan
Packitis
Kukulkan
3
7
4
0.71
W
Hercules
llando94
Hercules
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,511
Damage
63,290
78,610
Taken
73,115
87,608
Mitigated
68,998
22,915
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BuhBlooted
Artemis
22,213
8,942
0
2,547
23,508
8,487
2,854
9,656
13,852
0
110,363
L
Thanatos
Dattjacobs
Thanatos
21,476
4,349
0
17,679
28,733
19,888
838
8,232
20,501
0
120,070
L
Cthulhu
Lord Chopz
Cthulhu
13,512
657
2,341
2,307
33,991
59,423
308
10,708
23,283
55,456
0
W
24,621
756
0
1,520
14,414
6,265
869
8,671
5,743
129,354
0
L
Kukulkan
Packitis
Kukulkan
20,523
1,740
0
588
15,886
8,297
292
5,999
9,887
137,486
0
W
Hercules
llando94
Hercules
16,456
6,398
1,191
13,686
35,193
54,246
371
15,808
19,385
0
47,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
56,111
349
Minions Killed
319
0
Camps Cleared
0
1,462,855
Distance Traveled
1,527,895
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,947
619
136
5
0
475,373
7
L
Thanatos
16,975
585
94
3
0
514,171
1
L
Cthulhu
18,476
637
73
3
0
502,970
0
W
Nox
19,838
684
158
5
0
475,395
8
L
Kukulkan
17,508
604
182
6
0
445,714
3
W
Hercules
18,326
632
25
1
0
577,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role