Player Matchup

Ra
Ra
CTMedina821
Ra
Level 28
God Stats
22W - 21L
1,461 SR
Queue Stats
87W - 84L
1,328 Elo+
Solo
Hachiman
Hachiman
Chucknorris9489
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,212 Elo+
Party 2
Discordia
Discordia
EddyXVII
Discordia
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,212 Elo+
Party 2
Apollo
Apollo
NotSafeOutside
Apollo
Level 27
God Stats
2W - 6L
1,427 SR
Queue Stats
49W - 71L
1,328 Elo+
Solo
Thor
Thor
Tadechin
Thor
Level 21
God Stats
15W - 20L
1,466 SR
Queue Stats
35W - 36L
1,360 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,288 Elo+

VS

Team Averages
Level 11
1,396 SR
1,311 Elo+
Jing Wei
Jing Wei
Jamran
Jing Wei
Level 4
God Stats
4W - 9L
1,359 SR
Queue Stats
4W - 11L
1,210 Elo+
Party 1
Ymir
Ymir
MemelordNathan4
Ymir
Level 4
God Stats
1W - 4L
1,359 SR
Queue Stats
1W - 4L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Scosil
Jormungandr
Level 16
God Stats
1W - 1L
1,246 SR
Queue Stats
228W - 272L
1,287 Elo+
Party 1
Anhur
Anhur
Ubica11
Anhur
Level 27
God Stats
12W - 11L
1,515 SR
Queue Stats
71W - 72L
1,427 Elo+
Solo
Cthulhu
Cthulhu
WittiestTripod0
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 15
11,587
610
18,450
12,986
5,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
4 / 6 / 6
9,393
494
9,012
8,907
2,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
EddyXVII
Discordia
13
2 / 7 / 11
9,198
484
6,925
7,749
2,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
16 / 4 / 13
11,926
628
21,291
12,729
5,214
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
16 / 1 / 12
12,212
643
14,596
12,426
5,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jamran
Jing Wei
13
6 / 13 / 3
8,734
460
7,478
18,625
5,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 12 / 5
6,836
360
2,557
18,186
9,999
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jormungandr
Scosil
Jormungandr
14
5 / 11 / 1
9,242
486
8,786
21,220
13,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
Ubica11
Anhur
16
4 / 6 / 4
10,459
550
8,662
15,494
5,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 12 / 4
7,154
377
6,391
18,407
10,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
53
Kills
16
19
Deaths
54
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
1
15
22.5
W
Hachiman
4
6
6
1.17
W
Discordia
EddyXVII
Discordia
2
7
11
1.07
L
Jing Wei
Jamran
Jing Wei
6
13
3
0.58
L
0
12
5
0.21
W
16
4
13
5.63
L
Jormungandr
Scosil
Jormungandr
5
11
1
0.5
W
Thor
16
1
12
22
L
Anhur
Ubica11
Anhur
4
6
4
1
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,274
Damage
33,874
54,797
Taken
91,932
21,534
Mitigated
45,322
11,560
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,450
1,760
2,983
5,302
12,986
5,641
2,643
5,074
7,912
59,471
0
W
Hachiman
9,012
7,359
0
0
8,907
2,658
1,349
3,793
5,114
0
29,515
W
Discordia
EddyXVII
Discordia
6,925
1,677
0
0
7,749
2,379
2,041
2,086
5,663
32,781
0
L
Jing Wei
Jamran
Jing Wei
7,478
6,338
0
3,115
18,625
5,347
1,662
3,158
15,467
0
26,932
L
2,557
1,869
0
0
18,186
9,999
494
4,558
13,628
7,669
0
W
21,291
13,550
0
0
12,729
5,214
6,468
4,570
8,159
0
65,208
L
Jormungandr
Scosil
Jormungandr
8,786
2,321
0
2,012
21,220
13,873
0
6,503
14,717
33,627
0
W
Thor
14,596
3,878
0
3,275
12,426
5,642
1,350
2,211
10,215
0
70,914
L
Anhur
Ubica11
Anhur
8,662
5,525
0
5,484
15,494
5,227
0
4,521
10,973
0
57,639
L
6,391
981
120
122
18,407
10,876
364
6,635
11,772
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
42,425
406
Minions Killed
234
0
Camps Cleared
0
1,636,476
Distance Traveled
1,418,758
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,587
610
99
5
0
339,335
2
W
Hachiman
9,393
494
46
2
0
309,449
0
W
Discordia
9,198
484
58
3
0
316,772
0
L
Jing Wei
8,734
460
50
3
0
293,569
0
L
Ymir
6,836
360
12
1
0
279,146
1
W
Apollo
11,926
628
85
4
0
304,850
1
L
Jormungandr
9,242
486
44
2
0
312,050
0
W
Thor
12,212
643
118
6
0
366,070
0
L
Anhur
10,459
550
94
5
0
224,383
2
L
Cthulhu
7,154
377
34
2
0
309,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role