Player Matchup

Tsukuyomi
Tsukuyomi
Alpharius9777
Tsukuyomi
Level 27
God Stats
17W - 13L
1,635 SR
Queue Stats
87W - 84L
1,588 Elo+
Solo
Anubis
Anubis
Aurorxs
Anubis
Level 27
God Stats
8W - 4L
1,757 SR
Queue Stats
77W - 78L
1,575 Elo+
Solo
Hel
Hel
Fumundacheese420
Hel
Level 27
God Stats
6W - 5L
1,718 SR
Queue Stats
93W - 77L
1,584 Elo+
Solo
Da Ji
Da Ji
Gold-MEGA-MAN-1
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,766 Elo+
Solo
Ra
Ra
oopacmanbmeoo
Ra
Level 21
God Stats
8W - 11L
1,461 SR
Queue Stats
126W - 122L
1,540 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,611 Elo+

VS

Team Averages
Level 14
1,540 SR
1,615 Elo+
Serqet
Serqet
Atlow IX
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,744 Elo+
Party 1
Scylla
Scylla
Lucid Sunbro
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,699 Elo+
Party 1
Nike
Nike
RVS Ratchet
Nike
Level 29
God Stats
53W - 36L
1,615 SR
Queue Stats
548W - 456L
1,571 Elo+
Solo
Bacchus
Bacchus
hyper psychic
Bacchus
Level 22
God Stats
10W - 12L
1,394 SR
Queue Stats
103W - 110L
1,467 Elo+
Solo
Cupid
Cupid
one-trice6
Cupid
Level 4
God Stats
5W - 6L
1,689 SR
Queue Stats
5W - 6L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpharius9777
Tsukuyomi
3
0 / 1 / 0
2,776
555
84
2,006
499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Anubis
Aurorxs
Anubis
1
0 / 0 / 0
2,412
482
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,178
636
1,974
2,200
482
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
1 / 2 / 0
3,166
633
426
2,594
615
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,469
694
1,435
1,790
357
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Atlow IX
Serqet
7
3 / 0 / 0
4,396
879
829
2,200
557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
5
0 / 0 / 2
3,452
690
1,082
944
191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,506
701
1,208
2,838
1,188
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
5
1 / 0 / 0
3,260
652
649
1,996
1,304
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Cupid
5
0 / 1 / 1
3,229
646
1,080
2,518
631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alpharius9777
Tsukuyomi
0
1
0
0
W
Serqet
Atlow IX
Serqet
3
0
0
3
L
Anubis
Aurorxs
Anubis
0
0
0
0
L
0
1
1
0.5
L
1
2
0
0.5
W
Scylla
0
0
2
1
W
0
0
0
0
W
Bacchus
1
0
0
1
W
Cupid
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
4,848
8,590
Taken
10,496
1,953
Mitigated
3,871
2,663
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alpharius9777
Tsukuyomi
84
0
0
493
2,006
499
0
914
1,092
0
5,414
W
Serqet
Atlow IX
Serqet
829
405
0
1,215
2,200
557
0
0
2,200
0
15,801
L
Anubis
Aurorxs
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,974
355
0
735
2,200
482
0
612
1,588
10,950
0
L
426
238
0
476
2,594
615
0
205
2,389
0
7,146
W
Scylla
1,082
74
0
430
944
191
874
0
944
8,823
0
W
1,208
70
0
1,330
2,838
1,188
186
1,435
1,403
0
12,928
W
Bacchus
649
0
0
0
1,996
1,304
0
814
1,182
7,470
0
W
Cupid
1,080
714
299
1,174
2,518
631
161
1,160
1,358
0
10,816
L
1,435
652
0
959
1,790
357
0
0
1,665
14,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,001
Gold Earned
17,843
56
Minions Killed
119
0
Camps Cleared
0
301,995
Distance Traveled
461,538
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,776
555
10
2
0
49,079
0
W
Serqet
4,396
879
41
8
0
103,518
2
L
Anubis
2,412
482
0
0
0
3,940
0
L
Hel
3,178
636
10
2
0
84,870
0
L
Da Ji
3,166
633
13
3
0
69,682
0
W
Scylla
3,452
690
15
3
0
76,965
0
W
Nike
3,506
701
29
6
0
95,263
0
W
Bacchus
3,260
652
16
3
0
98,676
1
W
Cupid
3,229
646
18
4
0
87,116
0
L
Ra
3,469
694
23
5
0
94,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role