Player Matchup

Pele
Pele
Hanapaa20
Pele
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
RekageUltra
Olorun
Level 27
God Stats
3W - 2L
1,628 SR
Queue Stats
91W - 104L
1,365 Elo+
Solo
Cthulhu
Cthulhu
dluxyy
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
keroror
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chernobog
Chernobog
xHAMBOx595
Chernobog
Level 23
God Stats
3W - 2L
1,680 SR
Queue Stats
145W - 143L
1,320 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,437 Elo+

VS

Team Averages
Level 23
1,339 SR
1,296 Elo+
Cthulhu
Cthulhu
DTinger
Cthulhu
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
32W - 32L
1,278 Elo+
Solo
Hel
Hel
Mystic_Rebornx
Hel
Level 36
God Stats
3W - 7L
1,058 SR
Queue Stats
91W - 104L
1,286 Elo+
Party 1
Ymir
Ymir
bifth
Ymir
Level 22
God Stats
4W - 5L
1,320 SR
Queue Stats
229W - 252L
1,234 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jujuonthatb3at
Tsukuyomi
Level 5
God Stats
2W - 3L
1,205 SR
Queue Stats
15W - 10L
1,397 Elo+
Party 1
Medusa
Medusa
kelpieistrying
Medusa
Level 23
God Stats
11W - 7L
1,588 SR
Queue Stats
107W - 112L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 5 / 3
7,153
477
3,571
7,490
2,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
1 / 4 / 2
7,689
513
5,572
11,604
4,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
dluxyy
Cthulhu
9
1 / 6 / 1
6,332
422
3,296
12,770
5,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
keroror
Da Ji
13
6 / 6 / 3
8,777
585
9,739
9,878
2,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
xHAMBOx595
Chernobog
11
2 / 7 / 3
6,951
463
11,221
9,673
4,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTinger
Cthulhu
14
6 / 3 / 1
8,746
583
4,286
9,412
4,067
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 3 / 1
9,752
650
8,564
9,613
3,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
bifth
Ymir
13
5 / 2 / 2
7,987
532
4,401
12,633
7,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
jujuonthatb3at
Tsukuyomi
12
2 / 3 / 3
7,873
525
4,720
9,693
2,964
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 3 / 4
8,662
577
15,032
13,347
5,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
13
Kills
28
28
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DTinger
Cthulhu
6
3
1
2.17
L
Pele
3
5
3
0.9
W
6
3
1
2.17
L
Olorun
1
4
2
0.5
W
Ymir
bifth
Ymir
5
2
2
3
L
Cthulhu
dluxyy
Cthulhu
1
6
1
0.25
W
Tsukuyomi
jujuonthatb3at
Tsukuyomi
2
3
3
1.17
W
9
3
4
3.67
L
Da Ji
keroror
Da Ji
6
6
3
1.25
L
Chernobog
xHAMBOx595
Chernobog
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
37,003
51,415
Taken
54,698
19,501
Mitigated
24,252
8,631
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DTinger
Cthulhu
4,286
442
0
1,737
9,412
4,067
1,303
0
9,412
37,142
0
L
Pele
3,571
535
0
341
7,490
2,360
0
3,863
3,627
0
19,268
W
8,564
0
0
4,099
9,613
3,513
279
5,441
4,172
69,448
0
L
Olorun
5,572
3,397
0
4,855
11,604
4,129
95
6,947
4,657
52,863
0
W
Ymir
bifth
Ymir
4,401
1,539
0
5,836
12,633
7,792
416
1,275
11,358
39,405
0
L
Cthulhu
dluxyy
Cthulhu
3,296
492
123
520
12,770
5,687
29
2,367
10,163
13,895
0
W
Tsukuyomi
jujuonthatb3at
Tsukuyomi
4,720
1,065
0
3,834
9,693
2,964
25
131
9,562
0
40,798
W
15,032
8,618
0
5,616
13,347
5,916
689
2,021
11,326
0
46,790
L
Da Ji
keroror
Da Ji
9,739
2,513
0
1,736
9,878
2,889
0
2,212
7,666
0
29,178
L
Chernobog
xHAMBOx595
Chernobog
11,221
5,792
0
1,056
9,673
4,436
420
1,522
8,051
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
43,020
235
Minions Killed
416
0
Camps Cleared
0
1,228,551
Distance Traveled
1,333,039
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,746
583
84
6
0
243,831
2
L
Pele
7,153
477
34
2
0
263,283
4
W
Hel
9,752
650
132
9
0
276,403
2
L
Olorun
7,689
513
86
6
0
237,998
4
W
Ymir
7,987
532
58
4
0
249,351
0
L
Cthulhu
6,332
422
20
1
0
252,826
1
W
Tsukuyomi
7,873
525
69
5
0
295,553
0
W
Medusa
8,662
577
73
5
0
267,901
0
L
Da Ji
8,777
585
36
2
0
227,701
2
L
Chernobog
6,951
463
59
4
0
246,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role