Player Matchup

Merlin
Merlin
CerealKiller0194
Merlin
Level 29
God Stats
11W - 16L
1,652 SR
Queue Stats
293W - 294L
1,526 Elo+
Party 1
Terra
Terra
Corrupt_Soulzz
Terra
Level 71
God Stats
2W - 0L
1,778 SR
Queue Stats
126W - 126L
1,518 Elo+
Party 1
Artemis
Artemis
Netherlord666
Artemis
Level 56
God Stats
16W - 10L
1,587 SR
Queue Stats
213W - 204L
1,499 Elo+
Party 1
Team Averages
Level 52
1,672 SR
1,515 Elo+

VS

Team Averages
Level 11
1,438 SR
1,376 Elo+
Merlin
Merlin
TacoGuyMyGuy102
Merlin
Level 8
God Stats
5W - 22L
1,415 SR
Queue Stats
8W - 26L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
sxt_RL_
Tsukuyomi
Level 10
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
temp-770055
Izanami
Level 14
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 12
9,043
904
13,793
4,595
1,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 15
8,771
877
3,561
6,201
3,696
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
11
8 / 0 / 13
8,695
870
6,778
4,787
1,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,680
568
2,799
6,983
1,627
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
sxt_RL_
Tsukuyomi
8
0 / 8 / 0
5,710
571
3,590
9,988
2,600
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
temp-770055
Izanami
7
0 / 11 / 0
5,698
570
3,848
11,346
3,166
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
25
Kills
0
0
Deaths
25
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
12
17
W
6
0
15
13.5
W
Artemis
8
0
13
14.5
L
0
6
0
0
L
Tsukuyomi
sxt_RL_
Tsukuyomi
0
8
0
0
L
Izanami
temp-770055
Izanami
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
10,237
15,583
Taken
28,317
6,602
Mitigated
7,393
4,149
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,793
1,407
0
0
4,595
1,503
1,067
1,176
3,419
36,035
0
W
3,561
776
1,506
2,031
6,201
3,696
238
1,219
4,982
16,766
0
W
Artemis
6,778
3,068
0
612
4,787
1,403
1,334
437
4,350
0
23,604
L
2,799
395
0
507
6,983
1,627
0
4,574
2,409
10,702
0
L
Tsukuyomi
sxt_RL_
Tsukuyomi
3,590
772
0
458
9,988
2,600
0
5,114
4,874
0
20,738
L
Izanami
temp-770055
Izanami
3,848
2,360
0
0
11,346
3,166
0
7,718
3,628
0
15,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
17,088
109
Minions Killed
56
0
Camps Cleared
0
555,881
Distance Traveled
444,448
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,043
904
49
5
0
175,933
0
W
Terra
8,771
877
25
3
0
194,450
0
W
Artemis
8,695
870
35
4
0
185,498
1
L
Merlin
5,680
568
13
1
0
136,842
0
L
Tsukuyomi
5,710
571
23
2
0
167,074
1
L
Izanami
5,698
570
20
2
0
140,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role