Player Matchup

Izanami
Izanami
Silver II
DIALDJ
Izanami
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,499 SR
1,096 MMR
Neith
Neith
Bronze III
Trainerboii
Neith
Bronze III
Level 106
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIALDJ
Izanami
16
2 / 2 / 0
9,927
902
6,811
12,228
5,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabArachneHeraKaliHel

VS

Bans
UllrSkadiAnhurHe BoCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,468
770
8,108
11,198
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
DIALDJ
Izanami
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,811
Damage
8,108
12,228
Taken
11,198
5,061
Mitigated
4,049
7,175
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DIALDJ
Izanami
6,811
4,142
0
7,175
12,228
5,061
2,631
50
12,178
8
76,416
L
8,108
3,305
0
3,714
11,198
4,049
36
72
11,126
0
51,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,927
Gold Earned
8,468
139
Minions Killed
91
0
Camps Cleared
0
166,049
Distance Traveled
175,355
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,927
902
139
13
0
166,049
2
L
Neith
8,468
770
91
8
0
175,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role