Player Matchup

Baron Samedi
Baron Samedi
GSM_Isaac
Baron Samedi
Level 88
God Stats
3W - 1L
1,639 SR
Queue Stats
161W - 133L
1,603 Elo+
Party 1
Achilles
Achilles
LUIS-EXTRIME
Achilles
Level 107
God Stats
3W - 0L
1,650 SR
Queue Stats
104W - 93L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
bj_REX
Ao Kuang
Level 28
God Stats
1W - 0L
1,327 SR
Queue Stats
26W - 17L
1,595 Elo+
Party 1
Team Averages
Level 74
1,539 SR
1,585 Elo+

VS

Team Averages
Level 68
1,578 SR
1,547 Elo+
Kumbhakarna
Kumbhakarna
PETEZY
Kumbhakarna
Level 18
God Stats
109W - 119L
1,381 SR
Queue Stats
114W - 130L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Standard_Refill
Nu Wa
Level 28
God Stats
7W - 4L
1,969 SR
Queue Stats
53W - 29L
1,644 Elo+
Party 2
Set
Set
radrobot_
Set
Level 157
God Stats
3W - 2L
1,386 SR
Queue Stats
127W - 106L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GSM_Isaac
Baron Samedi
20
5 / 6 / 15
16,152
673
31,820
25,855
11,162
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
LUIS-EXTRIME
Achilles
20
8 / 5 / 16
17,100
713
19,249
27,846
40,177
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
bj_REX
Ao Kuang
20
13 / 7 / 9
17,793
741
22,243
33,178
12,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PETEZY
Kumbhakarna
17
1 / 7 / 7
14,093
587
6,685
26,432
12,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 9 / 9
15,086
629
23,301
20,441
8,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 10 / 3
17,085
712
31,273
35,285
23,045
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
26
Kills
17
18
Deaths
26
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GSM_Isaac
Baron Samedi
5
6
15
2.08
W
Achilles
LUIS-EXTRIME
Achilles
8
5
16
3.2
L
Kumbhakarna
PETEZY
Kumbhakarna
1
7
7
0.64
L
2
9
9
0.72
W
Ao Kuang
bj_REX
Ao Kuang
13
7
9
2.5
L
14
10
3
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,312
Damage
61,259
86,879
Taken
82,158
63,763
Mitigated
43,887
38,300
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GSM_Isaac
Baron Samedi
31,820
1,130
4,368
10,775
25,855
11,162
729
11,658
14,197
125,527
0
W
Achilles
LUIS-EXTRIME
Achilles
19,249
5,947
1,940
5,961
27,846
40,177
1,196
9,309
18,537
811
50,839
L
Kumbhakarna
PETEZY
Kumbhakarna
6,685
360
441
805
26,432
12,079
1,490
19,340
6,915
37,470
0
L
23,301
8,911
0
1,020
20,441
8,763
181
14,460
5,806
63,026
0
W
Ao Kuang
bj_REX
Ao Kuang
22,243
7,598
0
15,256
33,178
12,424
1,242
9,157
24,021
104,344
0
L
31,273
14,579
0
8,698
35,285
23,045
1,531
20,935
13,898
0
95,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
46,264
280
Minions Killed
220
0
Camps Cleared
0
1,186,535
Distance Traveled
1,150,593
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,152
673
154
6
0
390,657
3
W
Achilles
17,100
713
53
2
0
381,506
3
L
Kumbhakarna
14,093
587
46
2
0
411,507
0
L
Nu Wa
15,086
629
76
3
0
362,101
0
W
Ao Kuang
17,793
741
73
3
0
414,372
2
L
Set
17,085
712
98
4
0
376,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role