Player Matchup

Fenrir
Fenrir
Lil_Camarion
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
finega_bymoney
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,278 Elo+
Solo
Cthulhu
Cthulhu
jim892189
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Ra
Ra
neitansk8hi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Skadi
Skadi
unicornkween20
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,456 Elo+

VS

Team Averages
Level 14
1,387 SR
1,253 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ArsenicCitrus
Ullr
Level 6
God Stats
1W - 5L
1,049 SR
Queue Stats
3W - 7L
965 Elo+
Solo
Chaac
Chaac
hotrodchomper5
Chaac
Level 27
God Stats
7W - 7L
1,383 SR
Queue Stats
162W - 127L
1,277 Elo+
Solo
Artemis
Artemis
wolfpac1014
Artemis
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 45L
1,022 Elo+
Solo
Ra
Ra
ęěěěċċčč
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 8 / 0
7,072
786
2,033
11,244
4,944
13
0 / 11 / 1
7,858
873
4,195
16,540
9,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
jim892189
Cthulhu
13
0 / 11 / 0
7,742
860
6,614
20,715
10,402
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 13 / 0
7,725
858
4,851
13,599
5,248
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,419
824
1,309
8,043
2,748
Team 1 Tickets

0

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
14 / 0 / 16
10,756
1,195
17,834
3,984
1,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 0 / 19
9,469
1,052
7,851
4,265
1,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
25 / 0 / 14
12,729
1,414
29,027
13,809
9,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
wolfpac1014
Artemis
17
4 / 0 / 14
9,667
1,074
5,448
3,435
1,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
7,807
867
974
1,962
602
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
115
1
Kills
47
48
Deaths
1
2
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
0
16
22
W
3
0
19
12.5
L
Fenrir
0
8
0
0
L
0
11
1
0.05
W
25
0
14
32
L
Cthulhu
jim892189
Cthulhu
0
11
0
0
L
1
13
0
0.08
L
0
5
1
0.1
W
Artemis
wolfpac1014
Artemis
4
0
14
11
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
61,134
70,141
Taken
27,455
32,924
Mitigated
14,680
1,302
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,834
12,754
38
1,752
3,984
1,652
0
2,501
1,483
0
23,860
W
7,851
5,339
0
14
4,265
1,658
0
2,256
2,009
0
20,830
L
Fenrir
2,033
303
0
114
11,244
4,944
0
0
11,244
0
4,190
L
4,195
1,427
0
295
16,540
9,582
0
278
16,262
0
20,752
W
29,027
17,031
0
6,723
13,809
9,331
0
3,800
9,681
0
44,000
L
Cthulhu
jim892189
Cthulhu
6,614
700
102
0
20,715
10,402
0
112
20,603
22,190
0
L
4,851
1,405
526
265
13,599
5,248
0
584
13,015
15,522
0
L
1,309
610
0
0
8,043
2,748
0
0
8,043
0
4,577
W
Artemis
wolfpac1014
Artemis
5,448
4,990
0
1,399
3,435
1,437
0
1,842
1,593
0
22,585
W
974
668
0
0
1,962
602
0
1,066
896
3,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
50,428
86
Minions Killed
124
3
Camps Cleared
1
595,139
Distance Traveled
682,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,756
1,195
18
2
0
173,992
0
W
Ullr
9,469
1,052
29
3
0
146,171
0
L
Fenrir
7,072
786
0
0
0
102,451
0
L
Da Ji
7,858
873
35
4
0
125,161
1
W
Chaac
12,729
1,414
37
4
1
169,103
0
L
Cthulhu
7,742
860
32
4
0
120,047
0
L
Ra
7,725
858
16
2
0
130,681
1
L
Skadi
7,419
824
3
0
3
116,799
0
W
Artemis
9,667
1,074
39
4
0
142,027
0
W
Ra
7,807
867
1
0
0
51,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role