Player Matchup

Cerberus
Cerberus
BreezyCrawdad60
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,206 Elo+
Party 1
Baron Samedi
Baron Samedi
Iced Arcc
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,149 Elo+
Solo
Loki
Loki
PSyCHOxPro2691
Loki
Level 45
God Stats
1W - 0L
1,737 SR
Queue Stats
76W - 68L
1,369 Elo+
Party 1
Team Averages
Level 43
1,579 SR
1,241 Elo+

VS

Team Averages
Level 52
1,290 SR
1,235 Elo+
Ah Puch
Ah Puch
FR1M0USSE
Ah Puch
Level 22
God Stats
32W - 36L
1,447 SR
Queue Stats
131W - 178L
1,296 Elo+
Solo
Tyr
Tyr
Our_Final_Breath
Tyr
Level 85
God Stats
3W - 10L
1,058 SR
Queue Stats
83W - 112L
1,218 Elo+
Solo
Ra
Ra
diferte2
Ra
Level 48
God Stats
186W - 224L
1,365 SR
Queue Stats
188W - 233L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 5 / 13
13,781
656
12,038
26,030
19,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Iced Arcc
Baron Samedi
17
5 / 7 / 7
13,672
651
9,399
19,479
7,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
10 / 4 / 6
15,242
726
19,476
15,772
5,686
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FR1M0USSE
Ah Puch
17
6 / 6 / 6
14,050
669
18,988
16,907
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 7 / 6
12,782
609
12,244
19,584
10,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 8
14,165
675
18,092
15,280
12,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
16
16
Deaths
19
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
5
13
2.1
L
Ah Puch
FR1M0USSE
Ah Puch
6
6
6
1.5
W
Baron Samedi
Iced Arcc
Baron Samedi
5
7
7
1.21
L
4
7
6
1
W
10
4
6
3.25
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
49,324
61,281
Taken
51,771
32,708
Mitigated
28,743
16,291
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,038
1,499
1,100
10,030
26,030
19,632
719
14,783
11,247
64,225
0
L
Ah Puch
FR1M0USSE
Ah Puch
18,988
583
566
5,277
16,907
5,800
219
5,105
11,802
51,354
0
W
Baron Samedi
Iced Arcc
Baron Samedi
9,399
1,380
448
1,651
19,479
7,390
966
12,311
7,168
36,333
0
L
12,244
2,096
306
4,106
19,584
10,425
0
11,654
7,930
0
50,189
W
19,476
11,389
801
2,261
15,772
5,686
1,210
10,353
5,419
0
94,109
L
18,092
1,087
747
1,938
15,280
12,518
212
5,031
10,249
74,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
40,997
282
Minions Killed
218
0
Camps Cleared
0
1,073,819
Distance Traveled
969,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,781
656
119
6
0
409,060
0
L
Ah Puch
14,050
669
59
3
0
288,237
0
W
Baron Samedi
13,672
651
67
3
0
268,119
0
L
Tyr
12,782
609
79
4
0
331,447
3
W
Loki
15,242
726
96
5
0
396,640
2
L
Ra
14,165
675
80
4
0
349,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role