Player Matchup

Anhur
Anhur
AJMF1991
Anhur
Level 43
God Stats
94W - 117L
1,363 SR
Queue Stats
98W - 124L
1,294 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JRF265
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,231 Elo+
Party 1
Merlin
Merlin
Mon-Drag0n691
Merlin
Level 59
God Stats
106W - 103L
1,358 SR
Queue Stats
134W - 124L
1,329 Elo+
Party 1
Team Averages
Level 42
1,407 SR
1,285 Elo+

VS

Team Averages
Level 81
1,634 SR
1,444 Elo+
Ganesha
Ganesha
BrittanyLyn33
Ganesha
Level 143
God Stats
4W - 3L
1,825 SR
Queue Stats
78W - 85L
1,349 Elo+
Party 2
Bellona
Bellona
Skysthed4nk
Bellona
Level 52
God Stats
2W - 0L
1,615 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Chang'e
Chang'e
YeGetNasty
Chang'e
Level 49
God Stats
38W - 36L
1,462 SR
Queue Stats
131W - 176L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJMF1991
Anhur
15
1 / 6 / 1
11,281
594
8,593
13,660
4,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
JRF265
Tsukuyomi
13
2 / 9 / 0
11,667
614
8,923
14,565
5,225
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 3
11,913
627
18,692
11,608
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 16
11,469
604
7,218
24,030
18,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Skysthed4nk
Bellona
15
6 / 1 / 8
12,616
664
9,577
14,815
14,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
YeGetNasty
Chang'e
17
11 / 3 / 6
13,664
719
14,411
19,380
7,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
AJMF1991
Anhur
1
6
1
0.25
W
Ganesha
0
0
16
8
L
Tsukuyomi
JRF265
Tsukuyomi
2
9
0
0.22
L
1
2
3
1.25
W
Bellona
Skysthed4nk
Bellona
6
1
8
10
W
Chang'e
YeGetNasty
Chang'e
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
31,206
39,833
Taken
58,225
14,024
Mitigated
39,712
8,856
Healing
27,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AJMF1991
Anhur
8,593
5,862
477
2,296
13,660
4,398
958
8,194
5,215
0
63,363
W
Ganesha
7,218
380
768
8,446
24,030
18,042
569
5,128
18,902
25,661
0
L
Tsukuyomi
JRF265
Tsukuyomi
8,923
2,460
849
1,622
14,565
5,225
282
7,910
6,419
0
33,702
L
18,692
238
0
3,612
11,608
4,401
0
6,888
4,520
68,605
0
W
Bellona
Skysthed4nk
Bellona
9,577
572
0
1,450
14,815
14,144
1,237
5,228
9,587
7,816
41,858
W
Chang'e
YeGetNasty
Chang'e
14,411
640
6,761
9,652
19,380
7,526
1,590
8,580
10,800
72,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
37,749
216
Minions Killed
206
0
Camps Cleared
0
920,255
Distance Traveled
1,063,288
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,281
594
97
5
0
275,255
1
W
Ganesha
11,469
604
2
0
0
363,969
0
L
Tsukuyomi
11,667
614
32
2
0
315,866
1
L
Merlin
11,913
627
87
5
0
329,134
5
W
Bellona
12,616
664
72
4
0
351,021
0
W
Chang'e
13,664
719
132
7
0
348,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role