Player Matchup

Anhur
Anhur
BUMFIGHT360
Anhur
Level 14
God Stats
4W - 6L
1,449 SR
Queue Stats
15W - 15L
1,226 Elo+
Solo
Nemesis
Nemesis
Black wolf9012
Nemesis
Level 25
God Stats
18W - 25L
1,247 SR
Queue Stats
287W - 325L
1,172 Elo+
Solo
Hel
Hel
JuiceWizard17
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Thor
Thor
JusttheTippins
Thor
Level 27
God Stats
2W - 6L
1,424 SR
Queue Stats
60W - 68L
1,172 Elo+
Solo
Ra
Ra
leviathon77
Ra
Level 8
God Stats
9W - 13L
1,373 SR
Queue Stats
77W - 88L
1,218 Elo+
Solo
Team Averages
Level 16
1,399 SR
1,258 Elo+

VS

Team Averages
Level 16
1,469 SR
1,158 Elo+
Olorun
Olorun
CenlaVixen918
Olorun
Level 7
God Stats
10W - 13L
1,433 SR
Queue Stats
26W - 31L
1,053 Elo+
Party 1
Ra
Ra
ITzMinininja07
Ra
Level 17
God Stats
34W - 37L
1,430 SR
Queue Stats
37W - 43L
1,165 Elo+
Solo
Izanami
Izanami
Tacticalmdk187
Izanami
Level 24
God Stats
3W - 4L
1,153 SR
Queue Stats
8W - 12L
1,111 Elo+
Solo
Fenrir
Fenrir
Undead_Rabbit199
Fenrir
Level 16
God Stats
1W - 3L
1,591 SR
Queue Stats
67W - 65L
1,192 Elo+
Party 1
Zeus
Zeus
wildazbuck
Zeus
Level 18
God Stats
33W - 28L
1,736 SR
Queue Stats
175W - 132L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,190
619
2,848
2,839
885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 1
5,487
549
1,413
4,199
1,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
9 / 1 / 4
7,995
800
9,575
8,281
3,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,691
569
1,600
4,013
1,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
5,427
543
1,842
4,246
1,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,500
450
1,907
3,180
991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 1
4,890
489
2,881
5,465
1,684
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,778
478
1,311
2,594
569
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 3 / 0
3,833
383
1,852
4,388
973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
1 / 7 / 0
5,086
509
2,182
6,320
1,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
17
Kills
2
2
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
0
0
1
0.5
L
0
1
0
0
L
1
5
1
0.3
W
9
1
4
11
W
2
0
0
2
L
0
1
0
0
L
0
3
0
0
W
1
1
2
2
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
10,133
23,578
Taken
21,947
7,370
Mitigated
6,148
10,552
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,848
1,204
0
599
2,839
885
2,791
1,056
1,783
0
19,004
W
1,413
484
0
1,638
4,199
1,071
589
0
4,199
0
18,264
L
1,907
877
0
248
3,180
991
68
2,069
1,111
15,118
0
L
2,881
465
182
638
5,465
1,684
24
3,681
1,784
17,488
0
W
9,575
677
49
4,855
8,281
3,032
256
4,037
4,244
53,901
0
W
1,600
146
0
1,904
4,013
1,086
410
72
3,941
0
20,643
L
1,311
634
0
0
2,594
569
0
0
2,594
0
21,032
L
1,852
546
0
325
4,388
973
0
1,295
3,093
0
7,183
W
1,842
208
158
1,349
4,246
1,296
857
1,805
2,441
20,603
0
L
2,182
470
0
145
6,320
1,931
0
4,372
1,948
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
23,087
252
Minions Killed
148
0
Camps Cleared
0
922,891
Distance Traveled
759,596
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,190
619
52
5
0
177,069
1
W
Nemesis
5,487
549
42
4
0
196,623
1
L
Olorun
4,500
450
36
4
0
124,731
0
L
Ra
4,890
489
25
3
0
158,765
1
W
Hel
7,995
800
91
9
0
199,229
1
W
Thor
5,691
569
38
4
0
183,067
0
L
Izanami
4,778
478
46
5
0
150,672
1
L
Fenrir
3,833
383
13
1
0
169,571
0
W
Ra
5,427
543
29
3
0
166,903
1
L
Zeus
5,086
509
28
3
0
155,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role