Player Matchup

Tsukuyomi
Tsukuyomi
Roman_Quinzel
Tsukuyomi
Level 158
God Stats
1W - 0L
1,379 SR
Queue Stats
34W - 27L
1,643 Elo+
Party 2
Hel
Hel
The-Toxic-Fairy
Hel
Level 116
God Stats
1W - 0L
1,882 SR
Queue Stats
31W - 34L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
jambob1998
Cthulhu
Level 158
God Stats
8W - 3L
1,738 SR
Queue Stats
104W - 99L
1,614 Elo+
Party 2
Team Averages
Level 144
1,666 SR
1,593 Elo+

VS

Team Averages
Level 104
1,536 SR
1,607 Elo+
Cerberus
Cerberus
KING_2REAL_713
Cerberus
Level 127
God Stats
145W - 128L
1,603 SR
Queue Stats
227W - 263L
1,537 Elo+
Party 1
Hel
Hel
nferrari26
Hel
Level 62
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 8L
1,757 Elo+
Solo
Artemis
Artemis
wildcatgonecrazy
Artemis
Level 122
God Stats
97W - 81L
1,587 SR
Queue Stats
186W - 212L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Roman_Quinzel
Tsukuyomi
19
11 / 4 / 2
15,493
738
25,412
24,431
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 8
13,708
653
16,273
27,591
8,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jambob1998
Cthulhu
17
2 / 5 / 8
13,149
626
17,785
27,265
32,473
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 5 / 10
12,591
600
12,391
23,786
26,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 6 / 7
13,987
666
20,216
25,941
10,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 6 / 8
14,312
682
28,599
21,443
8,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
17
Kills
15
15
Deaths
17
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
5
10
1.6
W
Tsukuyomi
Roman_Quinzel
Tsukuyomi
11
4
2
3
W
4
6
8
1.33
W
Cthulhu
jambob1998
Cthulhu
2
5
8
1.2
L
6
6
7
1.58
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
61,206
79,287
Taken
71,170
50,146
Mitigated
45,860
32,669
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
12,391
224
146
2,662
23,786
26,372
40
7,735
15,726
27,213
0
W
Tsukuyomi
Roman_Quinzel
Tsukuyomi
25,412
6,782
0
6,479
24,431
9,013
734
10,106
14,325
0
107,811
W
16,273
729
10,203
14,390
27,591
8,660
1,395
14,035
13,556
52,655
0
W
Cthulhu
jambob1998
Cthulhu
17,785
555
159
1,438
27,265
32,473
362
8,572
18,693
68,232
0
L
20,216
2,019
7,114
14,582
25,941
10,597
576
16,478
9,013
59,215
0
L
28,599
10,487
0
0
21,443
8,891
2,033
9,038
12,280
0
84,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
40,890
269
Minions Killed
197
0
Camps Cleared
0
1,071,379
Distance Traveled
1,033,320
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,591
600
19
1
0
327,766
1
W
Tsukuyomi
15,493
738
114
5
0
404,128
1
W
Hel
13,708
653
63
3
0
319,602
1
W
Cthulhu
13,149
626
92
4
0
347,649
0
L
Hel
13,987
666
72
3
0
355,705
0
L
Artemis
14,312
682
106
5
0
349,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role