Player Matchup

Raijin
Raijin
FunnyYolk
Raijin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 140L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
Kunglao909
Cthulhu
Level 18
God Stats
47W - 12L
1,901 SR
Queue Stats
104W - 34L
1,731 Elo+
Party 2
Cupid
Cupid
Macaibay
Cupid
Level 54
God Stats
39W - 12L
1,862 SR
Queue Stats
250W - 121L
1,722 Elo+
Party 2
Team Averages
Level 57
1,755 SR
1,721 Elo+

VS

Team Averages
Level 37
1,782 SR
1,614 Elo+
Anubis
Anubis
GlitchMaster82
Anubis
Level 28
God Stats
26W - 10L
1,743 SR
Queue Stats
162W - 116L
1,596 Elo+
Party 1
Anhur
Anhur
StefzSA
Anhur
Level 21
God Stats
1W - 1L
1,827 SR
Queue Stats
9W - 14L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
srsprogaming64
Sun Wukong
Level 61
God Stats
3W - 4L
1,776 SR
Queue Stats
186W - 141L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FunnyYolk
Raijin
20
15 / 5 / 9
16,993
739
27,995
14,364
5,952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kunglao909
Cthulhu
19
3 / 3 / 15
16,147
702
7,743
15,238
15,739
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Macaibay
Cupid
20
6 / 8 / 17
16,095
700
21,454
22,471
8,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
14,893
648
14,766
22,292
7,437
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
StefzSA
Anhur
16
1 / 9 / 11
13,497
587
6,560
18,278
4,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
srsprogaming64
Sun Wukong
20
9 / 5 / 7
16,482
717
21,133
24,225
23,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
24
Kills
16
16
Deaths
24
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
FunnyYolk
Raijin
15
5
9
3.9
L
6
10
7
0.95
W
Cthulhu
Kunglao909
Cthulhu
3
3
15
3.5
W
Cupid
Macaibay
Cupid
6
8
17
1.81
L
Anhur
StefzSA
Anhur
1
9
11
0.72
L
Sun Wukong
srsprogaming64
Sun Wukong
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,192
Damage
42,459
52,073
Taken
64,795
29,821
Mitigated
35,491
14,899
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
FunnyYolk
Raijin
27,995
1,454
168
3,018
14,364
5,952
325
2,873
11,141
79,747
0
L
14,766
0
0
4,617
22,292
7,437
330
15,548
6,744
62,877
0
W
Cthulhu
Kunglao909
Cthulhu
7,743
431
1,182
1,864
15,238
15,739
665
5,754
9,264
69,801
0
W
Cupid
Macaibay
Cupid
21,454
14,043
211
8,456
22,471
8,130
3,026
6,287
15,909
0
104,549
L
Anhur
StefzSA
Anhur
6,560
3,396
0
1,485
18,278
4,769
90
10,723
7,555
0
44,091
L
Sun Wukong
srsprogaming64
Sun Wukong
21,133
2,477
0
2,822
24,225
23,285
0
9,545
14,680
0
76,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
44,872
275
Minions Killed
238
0
Camps Cleared
0
1,113,466
Distance Traveled
1,122,770
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,993
739
82
4
0
328,447
4
L
Anubis
14,893
648
94
4
0
314,987
3
W
Cthulhu
16,147
702
79
3
0
414,549
3
W
Cupid
16,095
700
114
5
0
370,470
3
L
Anhur
13,497
587
65
3
0
356,445
0
L
Sun Wukong
16,482
717
79
3
0
451,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role