Player Matchup

Thor
Thor
BenitoTorrecilla
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
ExeWhyZee
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Lolalala7
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RIITRO
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
YoungNagrom
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 10
1,373 SR
1,236 Elo+
Cthulhu
Cthulhu
Fat ziggy
Cthulhu
Level 8
God Stats
3W - 4L
1,410 SR
Queue Stats
4W - 15L
1,117 Elo+
Party 1
Artemis
Artemis
Faze doggo7410
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
KillarDippy1
Fenrir
Level 5
God Stats
1W - 2L
1,120 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
Kingskid17_Boss
Hou Yi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
969 Elo+
Solo
Heimdallr
Heimdallr
garita751lanudo
Heimdallr
Level 28
God Stats
15W - 8L
1,334 SR
Queue Stats
109W - 110L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,856
979
841
3,681
1,167
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
ExeWhyZee
Nemesis
12
5 / 10 / 1
8,520
1,217
10,175
15,066
5,460
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Lolalala7
Da Ji
13
3 / 6 / 3
8,062
1,152
2,270
8,988
3,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RIITRO
Kukulkan
11
1 / 3 / 0
6,728
961
1,241
2,213
584
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 9 / 6
8,435
1,205
7,046
13,507
5,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

47

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fat ziggy
Cthulhu
14
3 / 3 / 13
8,716
1,245
6,455
7,298
4,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
6 / 4 / 11
9,134
1,305
7,235
5,391
1,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
5 / 3 / 10
8,336
1,191
6,281
6,437
3,836
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 12
9,796
1,399
9,636
6,535
2,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
garita751lanudo
Heimdallr
15
11 / 0 / 14
10,985
1,569
9,280
3,505
1,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
12
Kills
32
32
Deaths
12
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Nemesis
ExeWhyZee
Nemesis
5
10
1
0.55
W
Cthulhu
Fat ziggy
Cthulhu
3
3
13
3.17
W
6
4
11
2.88
W
Fenrir
5
3
10
3.33
W
7
2
12
6.5
L
Da Ji
Lolalala7
Da Ji
3
6
3
0.75
L
Kukulkan
RIITRO
Kukulkan
1
3
0
0.33
L
2
9
6
0.56
W
Heimdallr
garita751lanudo
Heimdallr
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
38,887
43,455
Taken
29,166
16,508
Mitigated
13,413
1,072
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
841
632
0
0
3,681
1,167
0
122
3,559
0
2,271
L
Nemesis
ExeWhyZee
Nemesis
10,175
4,827
0
506
15,066
5,460
0
2,464
12,602
0
17,508
W
Cthulhu
Fat ziggy
Cthulhu
6,455
741
121
0
7,298
4,386
0
122
6,635
17,681
0
W
7,235
6,004
0
31
5,391
1,493
0
237
5,154
0
13,508
W
Fenrir
6,281
3,140
0
298
6,437
3,836
0
542
5,895
0
10,539
W
9,636
6,467
0
0
6,535
2,342
0
166
6,369
0
26,449
L
Da Ji
Lolalala7
Da Ji
2,270
617
0
0
8,988
3,653
0
2,133
6,855
0
4,515
L
Kukulkan
RIITRO
Kukulkan
1,241
562
0
0
2,213
584
0
105
2,108
2,044
0
L
7,046
4,789
0
566
13,507
5,644
0
1,631
11,876
0
12,629
W
Heimdallr
garita751lanudo
Heimdallr
9,280
5,169
621
1,453
3,505
1,356
0
174
3,331
0
32,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
46,967
26
Minions Killed
129
1
Camps Cleared
7
402,466
Distance Traveled
665,872
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,856
979
1
0
1
58,941
0
L
Nemesis
8,520
1,217
13
2
0
123,414
1
W
Cthulhu
8,716
1,245
27
4
0
136,972
0
W
Artemis
9,134
1,305
8
1
0
114,170
0
W
Fenrir
8,336
1,191
8
1
0
129,877
1
W
Hou Yi
9,796
1,399
27
4
5
149,339
1
L
Da Ji
8,062
1,152
4
1
0
79,064
0
L
Kukulkan
6,728
961
2
0
0
28,596
0
L
Neith
8,435
1,205
6
1
0
112,451
2
W
Heimdallr
10,985
1,569
59
8
2
135,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role