Player Matchup

Sol
Sol
Bronze III
Lazzerus
Sol
Bronze III
Level 72
God Stats
0W - 2L
1,216 SR
Queue Stats
5W - 8L
1,053 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,216 SR
1,053 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,496 SR
1,044 MMR
Olorun
Olorun
Bronze III
DiirtyC-Money
Olorun
Bronze III
Level 127
God Stats
3W - 2L
1,496 SR
Queue Stats
16W - 10L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,703
725
9,585
12,647
4,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TsukuyomiBaron SamediBaba YagaKuzenboBakasura

VS

Bans
IzanamiSetChaacPersephoneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
10,186
849
9,464
12,524
5,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,585
Damage
9,464
12,647
Taken
12,524
4,670
Mitigated
5,233
6,153
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,464
6,157
0
7,378
12,524
5,233
3,339
9,663
2,861
68,277
0
L
9,585
4,068
0
6,153
12,647
4,670
1,310
9,500
3,147
55,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,703
Gold Earned
10,186
87
Minions Killed
129
0
Camps Cleared
0
206,887
Distance Traveled
209,211
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,186
849
129
11
0
209,211
2
L
Sol
8,703
725
87
7
0
206,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role