Player Matchup

Chaac
Chaac
ChrisJen06
Chaac
Level 95
God Stats
14W - 19L
1,500 SR
Queue Stats
189W - 190L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_K_Bal
Tsukuyomi
Level 60
God Stats
11W - 8L
1,458 SR
Queue Stats
54W - 53L
1,357 Elo+
Party 1
Agni
Agni
KuramaAndGyuki
Agni
Level 88
God Stats
5W - 5L
1,558 SR
Queue Stats
86W - 86L
1,412 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,410 Elo+

VS

Team Averages
Level 66
1,516 SR
1,483 Elo+
Izanami
Izanami
ClassyCanadian-
Izanami
Level 74
God Stats
1W - 0L
1,558 SR
Queue Stats
36W - 22L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
Comet-Thicc
Heimdallr
Level 68
God Stats
14W - 7L
1,591 SR
Queue Stats
154W - 140L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Jinx_thicc
Cthulhu
Level 55
God Stats
6W - 4L
1,400 SR
Queue Stats
75W - 59L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 5 / 5
12,343
650
13,716
19,470
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
King_K_Bal
Tsukuyomi
15
5 / 8 / 7
11,865
624
14,742
19,235
8,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 5
11,650
613
14,850
15,275
4,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 9
13,107
690
13,462
15,469
5,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Comet-Thicc
Heimdallr
15
4 / 5 / 9
12,113
638
15,954
16,523
6,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jinx_thicc
Cthulhu
16
8 / 3 / 8
14,120
743
14,304
19,678
15,466
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
18
18
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
5
5
1.7
W
6
6
9
1.75
W
Heimdallr
Comet-Thicc
Heimdallr
4
5
9
1.7
W
Cthulhu
Jinx_thicc
Cthulhu
8
3
8
4
L
Tsukuyomi
King_K_Bal
Tsukuyomi
5
8
7
1.06
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
43,720
53,980
Taken
51,670
27,200
Mitigated
27,429
15,793
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,716
978
0
6,974
19,470
14,305
0
4,238
15,232
0
51,501
W
13,462
8,845
0
2,037
15,469
5,333
1,007
4,889
10,580
0
49,256
W
Heimdallr
Comet-Thicc
Heimdallr
15,954
9,499
0
3,017
16,523
6,630
123
3,887
12,636
0
48,909
W
Cthulhu
Jinx_thicc
Cthulhu
14,304
530
298
660
19,678
15,466
0
6,142
13,536
31,864
0
L
Tsukuyomi
King_K_Bal
Tsukuyomi
14,742
4,498
0
4,034
19,235
8,147
583
5,091
14,144
0
38,055
L
14,850
498
114
4,671
15,275
4,748
423
5,134
10,141
68,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
39,340
198
Minions Killed
182
0
Camps Cleared
0
1,085,702
Distance Traveled
1,022,083
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,343
650
66
3
0
385,435
1
W
Izanami
13,107
690
72
4
0
321,729
2
W
Heimdallr
12,113
638
74
4
0
335,170
2
W
Cthulhu
14,120
743
36
2
0
365,184
0
L
Tsukuyomi
11,865
624
32
2
0
377,502
0
L
Agni
11,650
613
100
5
0
322,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role