Player Matchup

Raijin
Raijin
Dennyerys
Raijin
Level 29
God Stats
1W - 3L
1,610 SR
Queue Stats
45W - 44L
1,514 Elo+
Solo
Tyr
Tyr
ElMarcosin
Tyr
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 75L
1,387 Elo+
Solo
Hachiman
Hachiman
Jazkaz
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Fenrir
Fenrir
Luis88
Fenrir
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 12L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Zuslik
Kukulkan
Level 17
God Stats
38W - 51L
1,483 SR
Queue Stats
70W - 114L
1,321 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,357 Elo+

VS

Team Averages
Level 19
1,455 SR
1,343 Elo+
Mulan
Mulan
Athreyou
Mulan
Level 29
God Stats
6W - 0L
1,792 SR
Queue Stats
85W - 71L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Calbon
Cthulhu
Level 28
God Stats
14W - 6L
1,473 SR
Queue Stats
22W - 25L
1,293 Elo+
Solo
Scylla
Scylla
Sânby
Scylla
Level 4
God Stats
2W - 1L
1,320 SR
Queue Stats
152W - 160L
1,139 Elo+
Solo
Yemoja
Yemoja
Vintrella
Yemoja
Level 22
God Stats
5W - 4L
1,380 SR
Queue Stats
117W - 94L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Zarall
Kukulkan
Level 14
God Stats
1W - 2L
1,311 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dennyerys
Raijin
20
12 / 4 / 9
17,861
1,116
40,466
25,538
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 2 / 4
11,798
737
1,504
6,317
4,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Jazkaz
Hachiman
20
6 / 8 / 13
15,113
945
19,758
31,099
11,116
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Luis88
Fenrir
20
6 / 11 / 14
15,249
953
23,217
30,220
14,862
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Zuslik
Kukulkan
20
3 / 6 / 12
14,630
914
13,721
20,559
7,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Athreyou
Mulan
20
11 / 7 / 15
17,110
1,069
28,530
34,373
24,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Calbon
Cthulhu
20
10 / 6 / 13
16,271
1,017
24,661
33,919
32,054
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Sânby
Scylla
19
1 / 9 / 8
12,761
798
2,612
14,656
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
Vintrella
Yemoja
20
1 / 0 / 18
15,483
968
7,653
10,717
6,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Zarall
Kukulkan
20
8 / 5 / 19
16,470
1,029
45,367
17,584
6,711
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
104
27
Kills
31
31
Deaths
27
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Mulan
Athreyou
Mulan
11
7
15
2.64
W
Cthulhu
Calbon
Cthulhu
10
6
13
2.75
L
Raijin
Dennyerys
Raijin
12
4
9
4.13
L
0
2
4
1
L
Hachiman
Jazkaz
Hachiman
6
8
13
1.56
L
Fenrir
Luis88
Fenrir
6
11
14
1.18
W
Scylla
Sânby
Scylla
1
9
8
0.56
W
Yemoja
Vintrella
Yemoja
1
0
18
10
W
Kukulkan
Zarall
Kukulkan
8
5
19
3.5
L
Kukulkan
Zuslik
Kukulkan
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,666
Damage
108,823
113,733
Taken
111,249
48,181
Mitigated
73,506
3,773
Healing
31,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Athreyou
Mulan
28,530
5,472
0
10,989
34,373
24,026
0
16,187
14,445
0
56,160
W
Cthulhu
Calbon
Cthulhu
24,661
2,621
217
0
33,919
32,054
0
12,210
21,609
51,076
0
L
Raijin
Dennyerys
Raijin
40,466
3,616
0
149
25,538
9,862
0
16,991
8,322
101,193
0
L
1,504
200
0
1,452
6,317
4,559
0
4,897
1,395
0
4,251
L
Hachiman
Jazkaz
Hachiman
19,758
9,789
0
290
31,099
11,116
0
23,116
7,833
0
39,081
L
Fenrir
Luis88
Fenrir
23,217
5,489
0
1,008
30,220
14,862
0
20,788
9,207
0
27,343
W
Scylla
Sânby
Scylla
2,612
1,918
837
207
14,656
3,935
0
9,106
5,550
9,307
0
W
Yemoja
Vintrella
Yemoja
7,653
2,322
16,236
2,311
10,717
6,780
0
6,783
3,934
38,772
0
W
Kukulkan
Zarall
Kukulkan
45,367
5,813
0
256
17,584
6,711
0
9,901
7,658
76,224
0
L
Kukulkan
Zuslik
Kukulkan
13,721
927
0
874
20,559
7,782
0
14,501
5,983
48,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,651
Gold Earned
78,095
278
Minions Killed
303
7
Camps Cleared
6
1,290,235
Distance Traveled
1,343,100
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,110
1,069
65
4
2
266,922
0
W
Cthulhu
16,271
1,017
60
4
0
316,267
0
L
Raijin
17,861
1,116
149
9
5
279,858
0
L
Tyr
11,798
737
3
0
0
117,047
0
L
Hachiman
15,113
945
36
2
1
287,877
0
L
Fenrir
15,249
953
8
1
1
309,002
0
W
Scylla
12,761
798
26
2
0
170,131
1
W
Yemoja
15,483
968
73
5
1
291,276
2
W
Kukulkan
16,470
1,029
79
5
3
298,504
0
L
Kukulkan
14,630
914
82
5
0
296,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role