Player Matchup

Kukulkan
Kukulkan
INEEDALLDAMONEY
Kukulkan
Level 8
God Stats
9W - 14L
1,479 SR
Queue Stats
12W - 18L
1,463 Elo+
Party 1
Yemoja
Yemoja
MadameDabbem
Yemoja
Level 89
God Stats
4W - 6L
1,357 SR
Queue Stats
109W - 122L
1,359 Elo+
Party 1
Mercury
Mercury
waxdabasaurus
Mercury
Level 149
God Stats
6W - 9L
1,506 SR
Queue Stats
203W - 210L
1,546 Elo+
Party 1
Team Averages
Level 82
1,448 SR
1,456 Elo+

VS

Team Averages
Level 10
1,585 SR
1,407 Elo+
Horus
Horus
Mecacumquat
Horus
Level 17
God Stats
24W - 18L
1,489 SR
Queue Stats
247W - 235L
1,411 Elo+
Solo
Ra
Ra
Tryphaa
Ra
Level 6
God Stats
2W - 10L
1,766 SR
Queue Stats
2W - 10L
1,700 Elo+
Solo
Janus
Janus
homerdomer259
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 3 / 12
13,519
644
11,363
12,105
4,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
17
0 / 3 / 15
12,386
590
6,473
11,378
12,633
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
20
21 / 4 / 4
17,573
837
29,309
20,796
7,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
14,163
674
16,933
22,809
19,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 12 / 3
12,638
602
7,503
19,908
9,631
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 9 / 8
12,077
575
9,431
19,515
8,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
10
10
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
3
12
3.33
W
Yemoja
0
3
15
2.5
L
6
4
4
2
L
4
12
3
0.46
L
0
9
8
0.44
W
Mercury
21
4
4
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
33,867
44,279
Taken
62,232
24,385
Mitigated
38,084
7,594
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,363
1,109
0
366
12,105
4,179
450
6,705
5,400
47,821
0
W
Yemoja
6,473
1,435
3,444
898
11,378
12,633
374
6,566
4,812
30,993
0
L
16,933
9,483
2,862
4,358
22,809
19,650
256
4,557
18,252
4,192
57,680
L
7,503
373
831
1,464
19,908
9,631
182
5,759
14,149
39,363
0
L
9,431
1,818
0
2,299
19,515
8,803
364
7,659
11,856
42,392
0
W
Mercury
29,309
23,060
0
2,886
20,796
7,573
3,120
4,569
16,227
0
109,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
38,878
195
Minions Killed
170
0
Camps Cleared
0
1,063,781
Distance Traveled
950,399
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,519
644
78
4
0
320,396
0
W
Yemoja
12,386
590
23
1
0
327,546
0
L
Horus
14,163
674
53
3
0
399,929
3
L
Ra
12,638
602
72
3
0
258,689
3
L
Janus
12,077
575
45
2
0
291,781
0
W
Mercury
17,573
837
94
4
0
415,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role