Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChillyB4NG
Ah Muzen Cab
Level 27
God Stats
59W - 36L
1,497 SR
Queue Stats
410W - 395L
1,344 Elo+
Party 1
Merlin
Merlin
DEADEYEDONNY11
Merlin
Level 29
God Stats
8W - 8L
1,321 SR
Queue Stats
538W - 568L
1,273 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cx Salty cx
Cu Chulainn
Level 29
God Stats
10W - 10L
1,675 SR
Queue Stats
203W - 157L
1,592 Elo+
Solo
Team Averages
Level 28
1,498 SR
1,403 Elo+

VS

Team Averages
Level 47
1,405 SR
1,384 Elo+
Kumbhakarna
Kumbhakarna
BloodMoonJackal
Kumbhakarna
Level 124
God Stats
3W - 4L
1,433 SR
Queue Stats
250W - 231L
1,270 Elo+
Party 2
Ra
Ra
Cyb3rThor
Ra
Level 12
God Stats
0W - 3L
1,283 SR
Queue Stats
59W - 47L
1,381 Elo+
Party 2
Neith
Neith
SoftRoseRayne
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChillyB4NG
Ah Muzen Cab
16
5 / 9 / 21
15,429
617
18,429
18,970
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
21 / 2 / 6
18,299
732
31,360
11,210
4,901
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
cx Salty cx
Cu Chulainn
17
3 / 3 / 20
15,157
606
15,275
27,043
25,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodMoonJackal
Kumbhakarna
20
2 / 4 / 8
15,840
634
9,913
34,583
35,751
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 3
17,062
682
19,327
21,297
9,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 23 / 3
12,189
488
2,841
22,162
5,155
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
29
Kills
14
14
Deaths
29
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BloodMoonJackal
Kumbhakarna
2
4
8
1.5
W
Ah Muzen Cab
ChillyB4NG
Ah Muzen Cab
5
9
21
1.72
L
11
2
3
6.25
W
21
2
6
12
L
1
23
3
0.11
W
Cu Chulainn
cx Salty cx
Cu Chulainn
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
32,081
57,223
Taken
78,042
37,762
Mitigated
50,284
19,967
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BloodMoonJackal
Kumbhakarna
9,913
646
291
4,806
34,583
35,751
152
15,416
18,584
57,291
0
W
Ah Muzen Cab
ChillyB4NG
Ah Muzen Cab
18,429
6,706
600
4,334
18,970
7,263
2,197
12,396
6,574
0
77,110
L
19,327
795
2,855
8,537
21,297
9,378
245
6,350
14,722
134,866
0
W
31,360
1,424
1,352
4,187
11,210
4,901
1,180
6,083
5,127
122,004
0
L
2,841
660
0
138
22,162
5,155
0
10,499
11,436
0
5,205
W
Cu Chulainn
cx Salty cx
Cu Chulainn
15,275
3,721
0
9,494
27,043
25,598
579
10,928
16,115
0
71,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
45,091
289
Minions Killed
242
0
Camps Cleared
0
1,252,637
Distance Traveled
1,131,415
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,840
634
54
2
0
427,946
7
W
Ah Muzen Cab
15,429
617
97
4
0
382,453
0
L
Ra
17,062
682
182
7
0
463,233
5
W
Merlin
18,299
732
136
5
0
429,778
0
L
Neith
12,189
488
6
0
0
240,236
0
W
Cu Chulainn
15,157
606
56
2
0
440,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role