Player Matchup

Arachne
Arachne
ALEXR3TD
Arachne
Level 141
God Stats
0W - 1L
1,557 SR
Queue Stats
207W - 183L
1,466 Elo+
Party 1
Ymir
Ymir
BunnySlayer104
Ymir
Level 20
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
xJUSxLEGENDARY
Discordia
Level 65
God Stats
1W - 11L
1,365 SR
Queue Stats
181W - 168L
1,498 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,488 Elo+

VS

Team Averages
Level 54
1,474 SR
1,429 Elo+
Aphrodite
Aphrodite
ApparentRain221
Aphrodite
Level 64
God Stats
7W - 2L
1,558 SR
Queue Stats
173W - 133L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
SIEJUS
Ne Zha
Level 71
God Stats
1W - 1L
1,338 SR
Queue Stats
168W - 156L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
SLOJUS
Cthulhu
Level 27
God Stats
32W - 22L
1,526 SR
Queue Stats
70W - 52L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALEXR3TD
Arachne
17
6 / 11 / 6
15,217
634
21,605
28,017
10,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 10
14,816
617
12,945
18,837
23,940
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
xJUSxLEGENDARY
Discordia
19
6 / 4 / 8
15,061
628
34,447
12,773
4,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApparentRain221
Aphrodite
19
3 / 6 / 13
15,032
626
12,509
27,634
29,822
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
SIEJUS
Ne Zha
20
12 / 7 / 3
16,991
708
22,789
28,936
13,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SLOJUS
Cthulhu
19
2 / 3 / 12
14,323
597
11,209
24,072
30,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
16
Kills
17
17
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
ALEXR3TD
Arachne
6
11
6
0.82
W
Aphrodite
ApparentRain221
Aphrodite
3
6
13
1.58
L
4
2
10
4.5
W
Ne Zha
SIEJUS
Ne Zha
12
7
3
1.93
W
Cthulhu
SLOJUS
Cthulhu
2
3
12
2.67
L
Discordia
xJUSxLEGENDARY
Discordia
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,997
Damage
46,507
59,627
Taken
80,642
39,641
Mitigated
73,944
7,599
Healing
44,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ALEXR3TD
Arachne
21,605
13,597
0
6,503
28,017
10,990
1,309
11,366
16,651
0
90,563
W
Aphrodite
ApparentRain221
Aphrodite
12,509
962
19,635
16,850
27,634
29,822
321
15,620
11,768
74,895
0
L
12,945
1,071
235
861
18,837
23,940
62
8,982
9,855
57,133
0
W
Ne Zha
SIEJUS
Ne Zha
22,789
6,847
1,113
3,970
28,936
13,597
2,666
15,389
13,372
0
93,143
W
Cthulhu
SLOJUS
Cthulhu
11,209
861
2,291
994
24,072
30,525
216
15,753
8,059
52,784
0
L
Discordia
xJUSxLEGENDARY
Discordia
34,447
957
0
0
12,773
4,711
87
3,532
9,241
94,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
46,346
265
Minions Killed
306
0
Camps Cleared
0
1,235,552
Distance Traveled
1,284,438
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,217
634
88
4
0
410,763
3
W
Aphrodite
15,032
626
132
6
0
405,503
2
L
Ymir
14,816
617
67
3
0
417,236
1
W
Ne Zha
16,991
708
100
4
0
426,490
0
W
Cthulhu
14,323
597
74
3
0
452,445
2
L
Discordia
15,061
628
110
5
0
407,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role