Player Matchup

Terra
Terra
Black8Sheep
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
961 Elo+
Solo
Anubis
Anubis
Masauro
Anubis
Level 23
God Stats
31W - 27L
1,500 SR
Queue Stats
112W - 124L
1,198 Elo+
Solo
Cerberus
Cerberus
darkkratonx
Cerberus
Level 18
God Stats
2W - 4L
1,386 SR
Queue Stats
23W - 39L
1,231 Elo+
Solo
Neith
Neith
diego01186
Neith
Level 27
God Stats
46W - 43L
1,512 SR
Queue Stats
348W - 414L
1,295 Elo+
Solo
Bakasura
Bakasura
toastykcool
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,237 Elo+

VS

Team Averages
Level 21
1,503 SR
1,167 Elo+
Da Ji
Da Ji
Imario65
Da Ji
Level 20
God Stats
2W - 0L
1,488 SR
Queue Stats
33W - 49L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
billthekid6117
Sun Wukong
Level 27
God Stats
64W - 70L
1,432 SR
Queue Stats
100W - 117L
1,236 Elo+
Solo
Cerberus
Cerberus
dracoflames
Cerberus
Level 28
God Stats
1W - 1L
1,494 SR
Queue Stats
8W - 10L
1,290 Elo+
Solo
Neith
Neith
patrickonquack
Neith
Level 6
God Stats
4W - 5L
1,471 SR
Queue Stats
5W - 15L
1,044 Elo+
Party 1
Heimdallr
Heimdallr
xxxFIREEDGExxx
Heimdallr
Level 22
God Stats
8W - 5L
1,629 SR
Queue Stats
48W - 55L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
11,279
364
2,603
21,210
13,745
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Masauro
Anubis
20
7 / 9 / 1
13,799
445
21,935
23,605
10,868
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
darkkratonx
Cerberus
18
1 / 5 / 13
13,512
436
13,408
28,708
31,715
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
20
16 / 3 / 2
16,880
545
32,469
23,277
10,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
toastykcool
Bakasura
8
0 / 9 / 2
8,968
289
3,831
10,241
2,406
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Imario65
Da Ji
16
2 / 7 / 8
12,858
415
7,183
19,763
6,742
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
billthekid6117
Sun Wukong
20
15 / 7 / 8
16,845
543
27,556
35,160
20,885
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
dracoflames
Cerberus
20
6 / 1 / 10
16,644
537
21,664
28,376
35,538
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 3
12,609
407
6,153
10,402
2,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
xxxFIREEDGExxx
Heimdallr
20
7 / 4 / 7
15,612
504
22,466
15,365
5,703
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
24
Kills
34
34
Deaths
24
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Da Ji
Imario65
Da Ji
2
7
8
0.86
L
Anubis
Masauro
Anubis
7
9
1
0.83
W
Sun Wukong
billthekid6117
Sun Wukong
15
7
8
2.71
L
Cerberus
darkkratonx
Cerberus
1
5
13
1.5
L
Neith
16
3
2
5.67
W
Cerberus
dracoflames
Cerberus
6
1
10
11
W
4
5
3
1.1
L
Bakasura
toastykcool
Bakasura
0
9
2
0.11
W
Heimdallr
xxxFIREEDGExxx
Heimdallr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
85,022
107,041
Taken
109,066
69,675
Mitigated
71,811
26,959
Healing
30,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,603
769
1,097
3,480
21,210
13,745
369
3,509
17,701
34,356
0
W
Da Ji
Imario65
Da Ji
7,183
986
0
3,379
19,763
6,742
222
7,517
12,246
0
50,075
L
Anubis
Masauro
Anubis
21,935
968
0
7,500
23,605
10,868
516
6,942
16,663
98,237
0
W
Sun Wukong
billthekid6117
Sun Wukong
27,556
13,474
0
14,870
35,160
20,885
2,620
10,212
24,715
0
122,481
L
Cerberus
darkkratonx
Cerberus
13,408
578
0
2,375
28,708
31,715
170
3,392
25,304
53,834
0
L
Neith
32,469
23,115
0
12,170
23,277
10,941
5,299
6,292
16,981
0
131,147
W
Cerberus
dracoflames
Cerberus
21,664
1,565
0
10,010
28,376
35,538
1,131
9,940
17,916
83,830
0
W
6,153
2,924
0
1,335
10,402
2,943
1,705
7,003
3,053
0
36,005
L
Bakasura
toastykcool
Bakasura
3,831
2,956
0
337
10,241
2,406
0
1,745
8,496
0
9,949
W
Heimdallr
xxxFIREEDGExxx
Heimdallr
22,466
13,209
0
951
15,365
5,703
7,244
6,626
8,719
0
103,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,438
Gold Earned
74,568
474
Minions Killed
566
0
Camps Cleared
0
2,349,127
Distance Traveled
2,588,888
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,279
364
56
2
0
470,517
2
W
Da Ji
12,858
415
47
2
0
602,720
0
L
Anubis
13,799
445
139
4
0
440,620
4
W
Sun Wukong
16,845
543
173
6
0
512,196
1
L
Cerberus
13,512
436
58
2
0
691,625
13
L
Neith
16,880
545
204
7
0
531,182
3
W
Cerberus
16,644
537
129
4
0
577,806
0
W
Neith
12,609
407
58
2
0
360,878
2
L
Bakasura
8,968
289
17
1
0
215,183
4
W
Heimdallr
15,612
504
159
5
0
535,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role