Player Matchup

Terra
Terra
IArleQQuinI
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Its ZaKuro
Kukulkan
Level 158
God Stats
6W - 2L
2,079 SR
Queue Stats
43W - 40L
1,406 Elo+
Solo
Bastet
Bastet
TWO4FIFTY
Bastet
Level 87
God Stats
4W - 1L
1,440 SR
Queue Stats
367W - 339L
1,572 Elo+
Solo
Ares
Ares
TimeToGrow
Ares
Level 156
God Stats
20W - 16L
1,636 SR
Queue Stats
502W - 484L
1,450 Elo+
Solo
Jormungandr
Jormungandr
jakmax
Jormungandr
Level 128
God Stats
1W - 1L
1,237 SR
Queue Stats
76W - 64L
1,499 Elo+
Solo
Team Averages
Level 131
1,578 SR
1,485 Elo+

VS

Team Averages
Level 109
1,500 SR
1,490 Elo+
Sobek
Sobek
Aaannw_Sama
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,411 Elo+
Solo
Terra
Terra
Crawond
Terra
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
Gazporn
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 88L
1,615 Elo+
Solo
King Arthur
King Arthur
Merses
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 1
Raijin
Raijin
Mindr1pper
Raijin
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 150L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 27
12,988
722
15,310
26,413
26,526
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Its ZaKuro
Kukulkan
20
9 / 2 / 19
15,003
834
28,306
14,412
8,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TWO4FIFTY
Bastet
20
9 / 6 / 14
12,961
720
33,928
20,497
15,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 6 / 21
12,867
715
12,514
22,001
29,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
jakmax
Jormungandr
20
10 / 6 / 21
14,132
785
21,753
20,944
21,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
11,390
633
14,736
23,529
24,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Crawond
Terra
20
4 / 6 / 12
12,463
692
16,155
30,800
29,117
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Gazporn
Cabrakan
19
1 / 11 / 16
12,182
677
11,402
33,985
41,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Merses
King Arthur
20
9 / 7 / 11
12,998
722
23,222
22,657
27,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Mindr1pper
Raijin
19
7 / 10 / 7
12,500
694
14,732
19,182
7,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
86
38
Kills
25
25
Deaths
40
102
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
6
15
1.92
L
Terra
Crawond
Terra
4
6
12
1.67
L
Cabrakan
Gazporn
Cabrakan
1
11
16
0.82
W
5
5
27
3.7
W
Kukulkan
Its ZaKuro
Kukulkan
9
2
19
9.25
L
King Arthur
Merses
King Arthur
9
7
11
2.07
L
Raijin
Mindr1pper
Raijin
7
10
7
1.05
W
Bastet
TWO4FIFTY
Bastet
9
6
14
2.67
W
5
6
21
2.58
W
Jormungandr
jakmax
Jormungandr
10
6
21
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,811
Damage
80,247
104,267
Taken
130,153
101,236
Mitigated
130,299
44,747
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,736
597
783
5,158
23,529
24,870
369
10,794
12,735
29,752
0
L
Terra
Crawond
Terra
16,155
1,402
12,682
11,553
30,800
29,117
364
15,790
15,010
36,859
0
L
Cabrakan
Gazporn
Cabrakan
11,402
1,183
1,378
1,555
33,985
41,316
125
24,964
9,021
21,012
0
W
15,310
1,592
14,472
9,557
26,413
26,526
1,933
13,750
12,663
26,678
0
W
Kukulkan
Its ZaKuro
Kukulkan
28,306
1,355
2,921
2,885
14,412
8,426
1,226
8,451
5,961
69,312
0
L
King Arthur
Merses
King Arthur
23,222
4,701
831
706
22,657
27,110
63
13,299
9,358
0
43,088
L
Raijin
Mindr1pper
Raijin
14,732
1,534
434
1,085
19,182
7,886
364
13,036
6,146
35,150
0
W
Bastet
TWO4FIFTY
Bastet
33,928
10,226
1,405
3,518
20,497
15,167
1,452
12,437
7,886
0
41,284
W
12,514
155
1,520
1,783
22,001
29,369
210
11,072
10,929
18,122
0
W
Jormungandr
jakmax
Jormungandr
21,753
2,433
3,376
3,310
20,944
21,748
782
11,315
9,629
50,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,951
Gold Earned
61,533
178
Minions Killed
179
0
Camps Cleared
0
1,657,504
Distance Traveled
1,427,182
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,390
633
26
1
0
312,790
1
L
Terra
12,463
692
44
2
0
348,968
1
L
Cabrakan
12,182
677
27
2
0
245,699
0
W
Terra
12,988
722
16
1
0
334,392
1
W
Kukulkan
15,003
834
91
5
0
372,908
0
L
King Arthur
12,998
722
32
2
0
278,214
0
L
Raijin
12,500
694
50
3
0
241,511
0
W
Bastet
12,961
720
14
1
0
343,936
0
W
Ares
12,867
715
7
0
0
313,403
0
W
Jormungandr
14,132
785
50
3
0
292,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role