Player Matchup

Thoth
Thoth
Fusk
Thoth
Level 109
God Stats
16W - 8L
1,495 SR
Queue Stats
278W - 184L
1,616 Elo+
Party 1
Cupid
Cupid
KennysRevenge
Cupid
Level 105
God Stats
9W - 0L
1,763 SR
Queue Stats
244W - 164L
1,621 Elo+
Party 1
Cerberus
Cerberus
NillerDaKiller
Cerberus
Level 89
God Stats
45W - 20L
1,724 SR
Queue Stats
269W - 171L
1,636 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,624 Elo+

VS

Team Averages
Level 37
1,417 SR
1,297 Elo+
Cthulhu
Cthulhu
Bicu
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
MasaLuiEdward
Fenrir
Level 5
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 2
Neith
Neith
ShoppyEdward
Neith
Level 6
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fusk
Thoth
11
4 / 3 / 9
7,930
793
10,408
4,652
1,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 9
7,936
794
6,701
4,116
1,372
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
5 / 1 / 8
8,098
810
4,435
6,768
3,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bicu
Cthulhu
9
1 / 4 / 2
6,282
628
4,646
12,858
8,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 1
6,505
651
3,013
9,274
2,430
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 3
6,356
636
1,650
6,538
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
4
4
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bicu
Cthulhu
1
4
2
0.5
W
Thoth
Fusk
Thoth
4
3
9
2.83
W
4
0
9
8.5
L
2
6
1
0.42
W
Cerberus
5
1
8
9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
9,309
15,536
Taken
28,670
6,751
Mitigated
12,648
4,636
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bicu
Cthulhu
4,646
0
111
1,115
12,858
8,205
0
5,760
7,098
14,517
0
W
Thoth
Fusk
Thoth
10,408
454
0
750
4,652
1,476
780
1,211
3,441
37,978
0
W
6,701
4,408
494
762
4,116
1,372
1,880
1,387
2,729
0
29,276
L
3,013
419
0
1,171
9,274
2,430
0
4,955
4,319
0
15,233
W
Cerberus
4,435
36
0
2,630
6,768
3,903
179
2,052
4,716
23,055
0
L
1,650
580
0
288
6,538
2,013
0
4,191
2,347
0
11,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
19,143
150
Minions Killed
64
0
Camps Cleared
0
561,338
Distance Traveled
470,152
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,282
628
10
1
0
176,502
2
W
Thoth
7,930
793
64
6
0
155,567
0
W
Cupid
7,936
794
46
5
0
198,567
0
L
Fenrir
6,505
651
29
3
0
165,462
0
W
Cerberus
8,098
810
40
4
0
207,204
2
L
Neith
6,356
636
25
3
0
128,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role