Player Matchup

Ganesha
Ganesha
R1co_Nasty_42069
Ganesha
Level 28
God Stats
2W - 2L
1,327 SR
Queue Stats
21W - 17L
1,396 Elo+
Party 2
Scylla
Scylla
TY_the_GREAT_
Scylla
Level 51
God Stats
1W - 0L
1,780 SR
Queue Stats
21W - 16L
1,374 Elo+
Party 2
Bacchus
Bacchus
kod-_Lui
Bacchus
Level 44
God Stats
1W - 0L
1,673 SR
Queue Stats
24W - 19L
1,297 Elo+
Party 2
Team Averages
Level 41
1,593 SR
1,356 Elo+

VS

Team Averages
Level 29
1,650 SR
1,234 Elo+
Thoth
Thoth
DukeBubs
Thoth
Level 21
God Stats
1W - 2L
1,713 SR
Queue Stats
30W - 42L
1,232 Elo+
Party 1
Achilles
Achilles
hurlburt20
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,181 Elo+
Party 1
Neith
Neith
xXSABRIIEXx
Neith
Level 29
God Stats
38W - 21L
1,736 SR
Queue Stats
128W - 100L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 19
11,107
793
7,297
13,188
9,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
12 / 4 / 5
11,891
849
9,719
8,838
2,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
kod-_Lui
Bacchus
14
7 / 2 / 9
10,938
781
10,019
11,351
9,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DukeBubs
Thoth
12
4 / 7 / 3
9,843
703
7,326
10,686
3,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hurlburt20
Achilles
12
2 / 6 / 4
8,948
639
4,172
13,860
14,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 6
9,468
676
8,603
10,092
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
9
9
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
DukeBubs
Thoth
4
7
3
0.79
W
0
3
19
3.17
W
12
4
5
3.63
L
Achilles
hurlburt20
Achilles
2
6
4
0.67
W
Bacchus
kod-_Lui
Bacchus
7
2
9
5.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
20,101
33,377
Taken
34,638
21,298
Mitigated
21,264
12,499
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DukeBubs
Thoth
7,326
146
0
338
10,686
3,105
0
8,906
1,679
23,370
0
W
7,297
704
1,341
4,285
13,188
9,037
876
3,180
10,008
32,978
0
W
9,719
536
486
1,998
8,838
2,543
1,743
2,583
6,255
33,983
0
L
Achilles
hurlburt20
Achilles
4,172
362
0
1,375
13,860
14,713
0
9,413
4,167
0
19,245
W
Bacchus
kod-_Lui
Bacchus
10,019
1,682
0
4,389
11,351
9,718
182
2,520
8,831
41,923
0
L
8,603
4,556
62
1,872
10,092
3,446
395
8,234
1,705
0
37,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
28,259
136
Minions Killed
112
0
Camps Cleared
0
801,486
Distance Traveled
685,760
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,843
703
27
2
0
229,161
3
W
Ganesha
11,107
793
2
0
0
274,308
0
W
Scylla
11,891
849
56
4
0
247,544
1
L
Achilles
8,948
639
26
2
0
240,960
3
W
Bacchus
10,938
781
78
6
0
279,634
5
L
Neith
9,468
676
59
4
0
215,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role