Player Matchup

Neith
Neith
Lampard7
Neith
Level 29
God Stats
45W - 16L
1,791 SR
Queue Stats
159W - 79L
1,685 Elo+
Party 2
Merlin
Merlin
Siwyq
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Tasmanian1910
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,613 Elo+
Party 2
Team Averages
Level 59
1,597 SR
1,599 Elo+

VS

Team Averages
Level 23
1,736 SR
1,640 Elo+
Ganesha
Ganesha
Abelele
Ganesha
Level 16
God Stats
12W - 8L
1,710 SR
Queue Stats
14W - 9L
1,592 Elo+
Party 1
Hel
Hel
RumiruGabrys
Hel
Level 28
God Stats
11W - 6L
1,755 SR
Queue Stats
95W - 70L
1,592 Elo+
Party 1
Hades
Hades
Warrtek
Hades
Level 25
God Stats
33W - 12L
1,741 SR
Queue Stats
60W - 30L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lampard7
Neith
17
6 / 4 / 6
13,079
654
14,415
12,178
4,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Siwyq
Merlin
18
6 / 2 / 4
13,341
667
23,245
7,601
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Tasmanian1910
Xing Tian
15
1 / 4 / 10
11,848
592
5,176
24,010
28,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abelele
Ganesha
14
0 / 2 / 9
11,266
563
9,113
15,798
10,500
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 4 / 1
13,489
674
13,386
16,770
6,817
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Warrtek
Hades
13
1 / 7 / 6
11,225
561
7,731
16,906
9,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
9
10
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abelele
Ganesha
0
2
9
2.25
W
Neith
Lampard7
Neith
6
4
6
2.25
L
8
4
1
2.13
W
Merlin
Siwyq
Merlin
6
2
4
4
W
Xing Tian
Tasmanian1910
Xing Tian
1
4
10
1.5
L
Hades
Warrtek
Hades
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
30,230
43,789
Taken
49,474
35,226
Mitigated
27,284
11,006
Healing
24,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abelele
Ganesha
9,113
212
543
641
15,798
10,500
754
10,436
5,362
39,409
0
W
Neith
Lampard7
Neith
14,415
8,082
0
5,188
12,178
4,546
1,500
9,524
2,654
0
62,769
L
13,386
720
11,606
9,502
16,770
6,817
618
9,301
7,469
73,286
0
W
Merlin
Siwyq
Merlin
23,245
418
0
915
7,601
2,600
1,104
5,959
1,642
102,386
0
W
Xing Tian
Tasmanian1910
Xing Tian
5,176
388
0
4,903
24,010
28,080
335
14,873
9,137
28,876
0
L
Hades
Warrtek
Hades
7,731
852
168
2,364
16,906
9,967
0
8,700
8,206
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
35,980
233
Minions Killed
193
0
Camps Cleared
0
1,029,392
Distance Traveled
1,039,705
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,266
563
6
0
0
368,189
1
W
Neith
13,079
654
83
4
0
317,836
6
L
Hel
13,489
674
129
6
0
392,965
6
W
Merlin
13,341
667
123
6
0
336,717
5
W
Xing Tian
11,848
592
27
1
0
374,839
7
L
Hades
11,225
561
58
3
0
278,551
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role