Player Matchup

Neith
Neith
Dani28gr
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
GrimGreyCastle
Hel
Level 18
God Stats
0W - 3L
1,442 SR
Queue Stats
5W - 9L
1,334 Elo+
Solo
Medusa
Medusa
Koveey
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ShiroArkantel
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wanimortal
Cu Chulainn
Level 15
God Stats
13W - 9L
1,581 SR
Queue Stats
17W - 12L
1,435 Elo+
Solo
Team Averages
Level 9
1,505 SR
1,454 Elo+

VS

Team Averages
Level 27
1,413 SR
1,203 Elo+
Medusa
Medusa
FireStorm1409
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Idruvri
Kali
Level 18
God Stats
78W - 62L
1,309 SR
Queue Stats
273W - 290L
1,216 Elo+
Solo
Mulan
Mulan
MinikatzeM
Mulan
Level 23
God Stats
5W - 3L
1,204 SR
Queue Stats
5W - 4L
1,104 Elo+
Party 1
Chaac
Chaac
sdgbhbgbjlyhlv
Chaac
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
10W - 6L
1,197 Elo+
Party 1
Hel
Hel
x0BlackDeath0x
Hel
Level 46
God Stats
18W - 17L
1,554 SR
Queue Stats
19W - 21L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dani28gr
Neith
1
0 / 0 / 0
2,622
437
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,045
508
1,281
1,338
196
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Koveey
Medusa
5
1 / 3 / 0
3,249
542
2,035
2,901
610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ShiroArkantel
Kukulkan
3
0 / 2 / 0
2,992
499
164
1,234
311
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Wanimortal
Cu Chulainn
7
1 / 2 / 1
3,822
637
2,126
3,919
1,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 1
4,162
694
2,084
3,124
625
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kali
Idruvri
Kali
5
0 / 1 / 0
3,279
547
537
2,392
522
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mulan
4
0 / 1 / 1
3,168
528
1,502
3,005
1,110
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
1 / 0 / 1
3,504
584
191
2,409
628
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
3 / 1 / 1
4,002
667
1,533
1,430
368
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Dani28gr
Neith
0
0
0
0
W
4
0
1
4.5
L
0
1
0
0
W
Kali
Idruvri
Kali
0
1
0
0
L
Medusa
Koveey
Medusa
1
3
0
0.33
W
Mulan
0
1
1
0.5
L
Kukulkan
ShiroArkantel
Kukulkan
0
2
0
0
L
Cu Chulainn
Wanimortal
Cu Chulainn
1
2
1
0.75
W
1
0
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,606
Damage
5,847
9,392
Taken
12,360
2,911
Mitigated
3,253
2,158
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dani28gr
Neith
0
0
0
0
0
0
0
0
0
0
0
W
2,084
1,241
0
0
3,124
625
0
76
2,998
0
9,345
L
1,281
208
402
336
1,338
196
297
187
1,101
6,078
0
W
Kali
Idruvri
Kali
537
152
0
40
2,392
522
0
0
2,217
0
6,761
L
Medusa
Koveey
Medusa
2,035
957
0
0
2,901
610
110
127
2,674
0
8,799
W
Mulan
1,502
402
0
150
3,005
1,110
0
559
2,446
0
6,130
L
Kukulkan
ShiroArkantel
Kukulkan
164
79
0
70
1,234
311
380
585
649
4,606
0
L
Cu Chulainn
Wanimortal
Cu Chulainn
2,126
615
0
1,350
3,919
1,794
325
634
3,285
0
10,880
W
191
0
0
0
2,409
628
0
646
1,763
0
4,624
W
1,533
65
467
351
1,430
368
0
164
1,266
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,730
Gold Earned
18,115
52
Minions Killed
67
0
Camps Cleared
0
315,278
Distance Traveled
594,278
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,622
437
0
0
0
0
0
W
Medusa
4,162
694
17
3
0
123,704
0
L
Hel
3,045
508
13
2
0
78,079
1
W
Kali
3,279
547
14
2
0
119,165
0
L
Medusa
3,249
542
10
2
0
89,350
1
W
Mulan
3,168
528
7
1
0
116,135
1
L
Kukulkan
2,992
499
7
1
0
34,898
0
L
Cu Chulainn
3,822
637
22
4
0
112,951
0
W
Chaac
3,504
584
14
2
0
111,319
0
W
Hel
4,002
667
15
3
0
123,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role