Player Matchup

Guan Yu
Guan Yu
BatedSquare051
Guan Yu
Level 29
God Stats
4W - 3L
1,445 SR
Queue Stats
147W - 157L
1,569 Elo+
Solo
Cerberus
Cerberus
Chikenzaurio
Cerberus
Level 28
God Stats
28W - 17L
1,756 SR
Queue Stats
245W - 303L
1,489 Elo+
Solo
Neith
Neith
Cr3sc3nts
Neith
Level 25
God Stats
123W - 92L
1,638 SR
Queue Stats
141W - 115L
1,590 Elo+
Solo
Da Ji
Da Ji
Iwantausername
Da Ji
Level 21
God Stats
1W - 3L
1,293 SR
Queue Stats
197W - 182L
1,548 Elo+
Solo
Ra
Ra
ShadowGrandpa
Ra
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
142W - 131L
1,562 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,552 Elo+

VS

Team Averages
Level 30
1,591 SR
1,466 Elo+
Hachiman
Hachiman
BDBSoul
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Chang'e
Chang'e
DIEGOUSKI
Chang'e
Level 9
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 155L
1,523 Elo+
Solo
Nemesis
Nemesis
DarthMurse
Nemesis
Level 25
God Stats
4W - 1L
1,954 SR
Queue Stats
107W - 63L
1,702 Elo+
Solo
Bellona
Bellona
KillerMercenario
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,323 Elo+
Solo
Khepri
Khepri
TheSwedishBaker
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 4
4,592
765
2,115
4,984
1,780
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Chikenzaurio
Cerberus
6
0 / 0 / 0
3,927
655
2,094
2,519
1,068
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Cr3sc3nts
Neith
7
2 / 0 / 3
4,631
772
4,470
3,355
903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,548
758
989
4,483
1,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
4,517
753
847
966
255
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BDBSoul
Hachiman
6
0 / 2 / 0
3,444
574
2,161
2,497
274
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
DIEGOUSKI
Chang'e
1
0 / 0 / 0
2,873
479
92
77
12
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
DarthMurse
Nemesis
6
1 / 2 / 0
4,139
690
2,879
4,857
1,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,837
640
843
2,838
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
3,724
621
1,850
5,345
1,454
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BDBSoul
Hachiman
0
2
0
0
W
2
1
4
4
W
Cerberus
Chikenzaurio
Cerberus
0
0
0
0
W
Neith
Cr3sc3nts
Neith
2
0
3
3.5
L
Chang'e
DIEGOUSKI
Chang'e
0
0
0
0
L
Nemesis
DarthMurse
Nemesis
1
2
0
0.5
W
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
7,825
16,307
Taken
15,614
5,115
Mitigated
3,635
7,853
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BDBSoul
Hachiman
2,161
1,336
0
650
2,497
274
0
0
2,497
0
12,035
W
2,115
279
1,023
1,767
4,984
1,780
0
721
4,263
0
9,885
W
Cerberus
Chikenzaurio
Cerberus
2,094
73
0
1,143
2,519
1,068
0
0
2,519
10,529
0
W
Neith
Cr3sc3nts
Neith
4,470
2,849
0
1,317
3,355
903
0
1,129
2,226
0
22,118
L
Chang'e
DIEGOUSKI
Chang'e
92
0
0
0
77
12
0
0
77
1,098
0
L
Nemesis
DarthMurse
Nemesis
2,879
1,053
0
1,479
4,857
1,032
0
847
4,010
0
16,793
W
989
323
0
2,093
4,483
1,109
0
0
4,483
0
20,827
L
843
115
0
240
2,838
863
0
1,894
744
0
8,333
W
847
213
66
444
966
255
609
92
874
19,144
0
L
1,850
592
0
1,831
5,345
1,454
0
0
5,345
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
18,017
158
Minions Killed
96
0
Camps Cleared
0
612,442
Distance Traveled
555,399
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,444
574
28
5
0
99,074
1
W
Guan Yu
4,592
765
22
4
0
125,455
4
W
Cerberus
3,927
655
23
4
0
115,657
2
W
Neith
4,631
772
30
5
0
109,683
2
L
Chang'e
2,873
479
3
1
0
22,807
0
L
Nemesis
4,139
690
33
6
0
162,289
1
W
Da Ji
4,548
758
45
8
0
134,456
0
L
Bellona
3,837
640
21
4
0
146,814
3
W
Ra
4,517
753
38
6
0
127,191
1
L
Khepri
3,724
621
11
2
0
124,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role