Player Matchup

Merlin
Merlin
BuzzardBeak
Merlin
Level 27
God Stats
12W - 17L
1,500 SR
Queue Stats
414W - 464L
1,372 Elo+
Solo
King Arthur
King Arthur
Daiser0404
King Arthur
Level 18
God Stats
8W - 15L
1,453 SR
Queue Stats
79W - 86L
1,357 Elo+
Solo
Fenrir
Fenrir
GokuPro451
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,427 Elo+
Solo
Ganesha
Ganesha
Teeguh
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 2
Neith
Neith
TurtleSimp
Neith
Level 15
God Stats
5W - 6L
1,468 SR
Queue Stats
16W - 14L
1,421 Elo+
Party 2
Team Averages
Level 21
1,484 SR
1,404 Elo+

VS

Team Averages
Level 21
1,539 SR
1,412 Elo+
Cthulhu
Cthulhu
BLTSandwhich
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 190L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
HardLine511
Zhong Kui
Level 26
God Stats
9W - 2L
1,618 SR
Queue Stats
115W - 131L
1,324 Elo+
Solo
Nemesis
Nemesis
Hoody3am
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Meko1013
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 178L
1,381 Elo+
Party 1
Merlin
Merlin
MoonMasterErr
Merlin
Level 29
God Stats
30W - 21L
1,578 SR
Queue Stats
164W - 203L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 7 / 1
12,419
414
20,728
16,517
6,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Daiser0404
King Arthur
20
2 / 3 / 3
12,406
414
10,504
27,670
30,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
GokuPro451
Fenrir
4
0 / 0 / 2
7,588
253
0
0
0
Ganesha
Teeguh
Ganesha
19
1 / 8 / 13
12,814
427
17,046
30,697
33,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
10 / 6 / 2
12,240
408
18,206
18,747
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLTSandwhich
Cthulhu
19
2 / 7 / 11
14,855
495
13,182
26,984
29,803
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
HardLine511
Zhong Kui
20
2 / 0 / 4
16,089
536
17,499
17,476
21,929
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Hoody3am
Nemesis
20
5 / 0 / 8
16,019
534
12,414
22,927
9,940
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Meko1013
Hachiman
19
4 / 7 / 4
13,634
454
9,469
19,119
5,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 6
17,972
599
26,878
22,561
9,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
16
Kills
24
24
Deaths
16
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLTSandwhich
Cthulhu
2
7
11
1.07
L
Merlin
3
7
1
0.5
L
King Arthur
Daiser0404
King Arthur
2
3
3
1.17
L
Fenrir
GokuPro451
Fenrir
0
0
2
1
W
Zhong Kui
HardLine511
Zhong Kui
2
0
4
4
W
Nemesis
Hoody3am
Nemesis
5
0
8
9
W
Hachiman
Meko1013
Hachiman
4
7
4
0.86
W
11
2
6
7
L
Ganesha
Teeguh
Ganesha
1
8
13
0.94
L
Neith
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,484
Damage
79,442
93,631
Taken
109,067
78,457
Mitigated
76,695
8,324
Healing
49,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLTSandwhich
Cthulhu
13,182
413
955
4,952
26,984
29,803
822
9,322
17,564
52,300
0
L
Merlin
20,728
1,593
0
603
16,517
6,552
98
10,474
5,968
87,189
0
L
King Arthur
Daiser0404
King Arthur
10,504
712
0
3,143
27,670
30,490
0
15,449
11,634
0
83,478
L
Fenrir
GokuPro451
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
HardLine511
Zhong Kui
17,499
2,769
0
10,586
17,476
21,929
1,931
5,068
11,925
100,711
0
W
Nemesis
Hoody3am
Nemesis
12,414
4,836
0
12,066
22,927
9,940
4,335
7,275
15,577
0
124,472
W
Hachiman
Meko1013
Hachiman
9,469
6,511
0
7,042
19,119
5,213
1,527
10,014
9,055
0
80,774
W
26,878
2,714
634
12,838
22,561
9,810
2,421
8,212
14,349
181,021
0
L
Ganesha
Teeguh
Ganesha
17,046
2,075
0
295
30,697
33,965
0
18,430
12,168
50,811
0
L
Neith
18,206
9,063
0
4,283
18,747
7,450
0
12,420
6,302
0
65,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,467
Gold Earned
78,569
467
Minions Killed
705
0
Camps Cleared
0
2,077,196
Distance Traveled
2,729,819
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,855
495
74
2
0
574,706
4
L
Merlin
12,419
414
162
5
0
511,120
3
L
King Arthur
12,406
414
159
5
0
554,732
2
L
Fenrir
7,588
253
0
0
0
0
0
W
Zhong Kui
16,089
536
187
6
0
469,551
3
W
Nemesis
16,019
534
152
5
0
670,437
3
W
Hachiman
13,634
454
104
3
0
481,611
0
W
Merlin
17,972
599
188
6
0
533,514
15
L
Ganesha
12,814
427
8
0
0
513,089
4
L
Neith
12,240
408
138
5
0
498,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role