Player Matchup

Discordia
Discordia
Silver IV
Ho-Lee-Chit-96
Discordia
Silver IV
Level 88
God Stats
24W - 18L
1,557 SR
Queue Stats
204W - 213L
1,258 MMR
Party 2
Mercury
Mercury
Silver IV
KINGZ-Amaka13
Mercury
Silver IV
Level 86
God Stats
0W - 2L
1,456 SR
Queue Stats
116W - 113L
1,292 MMR
Party 2
Skadi
Skadi
Bronze III
Methdu
Skadi
Bronze III
Level 68
God Stats
24W - 11L
1,662 SR
Queue Stats
49W - 54L
805 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,558 SR
1,118 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,528 SR
1,062 MMR
Merlin
Merlin
Silver V
BUSHY_RED_BEARD
Merlin
Silver V
Level 89
God Stats
10W - 11L
1,522 SR
Queue Stats
201W - 219L
1,164 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Linacre
Cthulhu
Silver I
Level 127
God Stats
24W - 13L
1,567 SR
Queue Stats
419W - 416L
1,345 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
MATTKILLAH
Xbalanque
Bronze III
Level 159
God Stats
68W - 61L
1,494 SR
Queue Stats
436W - 652L
678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ho-Lee-Chit-96
Discordia
16
1 / 5 / 7
12,814
582
17,253
19,004
6,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
16
4 / 5 / 1
13,630
620
11,569
14,902
4,475
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Methdu
Skadi
18
7 / 3 / 3
13,781
626
16,834
13,631
4,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KukulkanAphroditeChaacBacchusYmir

VS

Bans
KumbhakarnaCupidHerculesThanatosKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
13,982
636
11,990
16,403
6,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Linacre
Cthulhu
18
4 / 1 / 8
14,217
646
17,441
21,738
24,112
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
MATTKILLAH
Xbalanque
17
5 / 8 / 4
13,859
630
8,820
22,104
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
12
Kills
12
13
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Discordia
Ho-Lee-Chit-96
Discordia
1
5
7
0.9
L
Mercury
4
5
1
0.9
W
Cthulhu
Linacre
Cthulhu
4
1
8
8
W
Xbalanque
MATTKILLAH
Xbalanque
5
8
4
0.88
L
Skadi
Methdu
Skadi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
38,251
47,537
Taken
60,245
15,474
Mitigated
38,003
14,761
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,990
96
1,442
2,718
16,403
6,157
1,022
4,858
11,545
65,980
0
L
Discordia
Ho-Lee-Chit-96
Discordia
17,253
115
310
7,568
19,004
6,507
524
12,546
6,010
63,661
0
L
Mercury
11,569
4,725
906
3,142
14,902
4,475
1,275
8,281
6,429
0
98,154
W
Cthulhu
Linacre
Cthulhu
17,441
50
1,669
7,546
21,738
24,112
68
6,633
15,105
57,572
0
W
Xbalanque
MATTKILLAH
Xbalanque
8,820
1,618
1,431
4,957
22,104
7,734
1,865
6,644
15,460
0
76,410
L
Skadi
Methdu
Skadi
16,834
4,527
267
2,568
13,631
4,492
1,167
8,055
5,451
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
42,058
257
Minions Killed
242
0
Camps Cleared
0
1,226,531
Distance Traveled
1,097,459
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,982
636
110
5
0
377,052
4
L
Discordia
12,814
582
80
4
0
403,549
2
L
Mercury
13,630
620
120
5
0
439,196
6
W
Cthulhu
14,217
646
49
2
0
395,701
3
W
Xbalanque
13,859
630
83
4
0
324,706
0
L
Skadi
13,781
626
57
3
0
383,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role