Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IV GrubesFTW
Ah Muzen Cab
Level 13
God Stats
7W - 10L
1,722 SR
Queue Stats
12W - 20L
1,450 Elo+
Solo
Cerberus
Cerberus
Sack22
Cerberus
Level 27
God Stats
157W - 143L
1,575 SR
Queue Stats
285W - 284L
1,512 Elo+
Solo
Thor
Thor
Sniperblue24
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
fridge944
Thanatos
Level 28
God Stats
5W - 5L
1,561 SR
Queue Stats
144W - 135L
1,433 Elo+
Solo
Bellona
Bellona
jeison243
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,479 Elo+

VS

Team Averages
Level 17
1,519 SR
1,456 Elo+
Da Ji
Da Ji
BetrothedDisc8
Da Ji
Level 26
God Stats
1W - 3L
1,236 SR
Queue Stats
73W - 69L
1,528 Elo+
Solo
Hachiman
Hachiman
Lewa001
Hachiman
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 131L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Luisgepc
Zhong Kui
Level 21
God Stats
3W - 1L
1,797 SR
Queue Stats
99W - 77L
1,489 Elo+
Solo
Zeus
Zeus
minniepooh82
Zeus
Level 27
God Stats
2W - 3L
1,560 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Yemoja
Yemoja
wolfblack41
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IV GrubesFTW
Ah Muzen Cab
20
3 / 3 / 10
15,337
959
27,377
15,570
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sack22
Cerberus
20
5 / 9 / 9
15,896
994
29,129
49,089
61,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 19 / 12
14,106
882
11,914
38,841
19,610
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
fridge944
Thanatos
20
7 / 5 / 7
15,775
986
21,691
18,372
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
jeison243
Bellona
16
0 / 3 / 3
11,503
719
2,047
2,909
1,547
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 16
16,188
1,012
33,647
27,064
16,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Lewa001
Hachiman
20
2 / 4 / 20
13,894
868
3,673
18,222
7,029
Zhong Kui
Luisgepc
Zhong Kui
20
4 / 3 / 26
15,335
958
35,664
24,268
31,191
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
15 / 3 / 11
16,757
1,047
29,153
10,702
3,129
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
20
6 / 3 / 27
16,678
1,042
13,033
21,249
23,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
17
Kills
39
39
Deaths
17
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
12
4
16
5
L
Ah Muzen Cab
IV GrubesFTW
Ah Muzen Cab
3
3
10
2.67
W
Hachiman
Lewa001
Hachiman
2
4
20
3
W
Zhong Kui
Luisgepc
Zhong Kui
4
3
26
5.67
L
Cerberus
Sack22
Cerberus
5
9
9
1.06
L
2
19
12
0.42
L
Thanatos
fridge944
Thanatos
7
5
7
2.1
L
Bellona
jeison243
Bellona
0
3
3
0.5
W
15
3
11
6.83
W
Yemoja
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,158
Damage
115,170
124,781
Taken
101,505
97,801
Mitigated
81,229
20,920
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,647
15,834
242
5,890
27,064
16,568
0
9,073
17,991
0
65,498
L
Ah Muzen Cab
IV GrubesFTW
Ah Muzen Cab
27,377
10,848
0
2,598
15,570
8,089
0
11,911
3,659
0
77,957
W
Hachiman
Lewa001
Hachiman
3,673
3,145
0
0
18,222
7,029
0
4,545
13,677
0
7,723
W
Zhong Kui
Luisgepc
Zhong Kui
35,664
6,322
1,475
3,574
24,268
31,191
0
4,275
19,993
61,543
0
L
Cerberus
Sack22
Cerberus
29,129
2,998
0
9,652
49,089
61,739
0
25,797
23,292
74,744
0
L
11,914
3,100
0
0
38,841
19,610
0
25,845
12,996
0
24,719
L
Thanatos
fridge944
Thanatos
21,691
5,262
0
8,555
18,372
6,816
0
12,558
5,814
0
43,231
L
Bellona
jeison243
Bellona
2,047
1,078
0
115
2,909
1,547
0
1,739
1,170
0
2,627
W
29,153
8,384
0
278
10,702
3,129
0
3,753
6,949
56,301
0
W
Yemoja
13,033
5,449
11,983
3,209
21,249
23,312
0
7,483
13,766
35,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,617
Gold Earned
78,852
302
Minions Killed
332
5
Camps Cleared
6
1,155,769
Distance Traveled
1,188,956
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,188
1,012
90
6
0
284,881
0
L
Ah Muzen Cab
15,337
959
127
8
0
287,673
1
W
Hachiman
13,894
868
11
1
0
223,787
0
W
Zhong Kui
15,335
958
85
5
1
233,759
1
L
Cerberus
15,896
994
116
7
0
296,225
0
L
Thor
14,106
882
14
1
0
223,810
2
L
Thanatos
15,775
986
43
3
5
308,322
0
L
Bellona
11,503
719
2
0
0
39,739
0
W
Zeus
16,757
1,047
84
5
4
204,391
0
W
Yemoja
16,678
1,042
62
4
1
242,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role