Player Matchup

Jormungandr
Jormungandr
Serfail
Jormungandr
Level 21
God Stats
7W - 1L
1,543 SR
Queue Stats
73W - 73L
1,354 Elo+
Party 2
Set
Set
Yeosang
Set
Level 60
God Stats
18W - 26L
1,370 SR
Queue Stats
164W - 254L
1,263 Elo+
Party 2
Raijin
Raijin
crazy-mars954
Raijin
Level 116
God Stats
2W - 4L
1,243 SR
Queue Stats
300W - 463L
1,313 Elo+
Party 2
Team Averages
Level 66
1,386 SR
1,310 Elo+

VS

Team Averages
Level 44
1,344 SR
1,288 Elo+
Freya
Freya
OddoDoddo
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,365 Elo+
Party 1
Thanatos
Thanatos
Z3lI
Thanatos
Level 29
God Stats
5W - 2L
1,362 SR
Queue Stats
5W - 5L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
smilipu
Cthulhu
Level 17
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Serfail
Jormungandr
12
7 / 2 / 5
9,480
862
7,365
9,159
7,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
11
1 / 1 / 9
7,882
717
5,557
6,778
2,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 5
8,276
752
6,308
6,064
2,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
OddoDoddo
Freya
10
2 / 6 / 2
7,408
673
4,447
9,104
3,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Z3lI
Thanatos
8
1 / 3 / 2
7,294
663
3,536
7,079
2,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
smilipu
Cthulhu
10
1 / 4 / 2
6,947
632
5,818
9,779
8,641
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
OddoDoddo
Freya
2
6
2
0.5
W
Jormungandr
Serfail
Jormungandr
7
2
5
4.75
W
Set
1
1
9
5.5
L
Thanatos
Z3lI
Thanatos
1
3
2
0.67
W
5
1
5
7.5
L
Cthulhu
smilipu
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
13,801
22,001
Taken
25,962
12,673
Mitigated
13,884
2,607
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
OddoDoddo
Freya
4,447
1,867
0
1,536
9,104
3,043
370
4,827
4,277
15,785
0
W
Jormungandr
Serfail
Jormungandr
7,365
1,735
0
0
9,159
7,585
90
4,483
4,676
26,265
0
W
Set
5,557
1,891
647
1,018
6,778
2,830
0
2,982
3,796
0
30,061
L
Thanatos
Z3lI
Thanatos
3,536
479
0
2,212
7,079
2,200
223
4,022
3,057
0
8,942
W
6,308
552
282
660
6,064
2,258
214
2,971
3,093
27,159
0
L
Cthulhu
smilipu
Cthulhu
5,818
511
155
1,850
9,779
8,641
48
4,848
4,931
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
21,649
120
Minions Killed
68
0
Camps Cleared
0
583,315
Distance Traveled
590,777
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,408
673
28
3
0
194,672
4
W
Jormungandr
9,480
862
33
3
0
187,194
1
W
Set
7,882
717
48
4
0
228,992
3
L
Thanatos
7,294
663
14
1
0
174,893
1
W
Raijin
8,276
752
39
4
0
167,129
0
L
Cthulhu
6,947
632
26
2
0
221,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role