Player Matchup

Hachiman
Hachiman
ChuckDaStump
Hachiman
Level 88
God Stats
3W - 8L
1,438 SR
Queue Stats
305W - 268L
1,519 Elo+
Party 1
Hel
Hel
Lil Oogway
Hel
Level 103
God Stats
8W - 3L
1,555 SR
Queue Stats
220W - 194L
1,462 Elo+
Party 1
Izanami
Izanami
imSoulze
Izanami
Level 26
God Stats
14W - 6L
1,662 SR
Queue Stats
70W - 52L
1,489 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,490 Elo+

VS

Team Averages
Level 64
1,493 SR
1,315 Elo+
Guan Yu
Guan Yu
DankFries24
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Mercury
Mercury
Headkicker54
Mercury
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,252 Elo+
Solo
Kuzenbo
Kuzenbo
HonkHD
Kuzenbo
Level 160
God Stats
130W - 163L
1,479 SR
Queue Stats
633W - 709L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChuckDaStump
Hachiman
16
4 / 5 / 6
14,433
628
20,397
21,825
7,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 5
14,076
612
24,182
22,116
9,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
imSoulze
Izanami
18
3 / 3 / 8
14,594
635
25,685
17,709
6,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DankFries24
Guan Yu
17
6 / 2 / 4
13,536
589
17,893
37,650
31,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Headkicker54
Mercury
17
4 / 9 / 4
14,311
622
10,808
21,609
7,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
HonkHD
Kuzenbo
19
3 / 1 / 8
14,075
612
21,480
29,772
45,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
13
13
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChuckDaStump
Hachiman
4
5
6
1.4
L
Guan Yu
DankFries24
Guan Yu
6
2
4
4
L
Mercury
Headkicker54
Mercury
4
9
4
0.67
L
Kuzenbo
HonkHD
Kuzenbo
3
1
8
7
W
5
5
5
1.5
W
Izanami
imSoulze
Izanami
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,264
Damage
50,181
61,650
Taken
89,031
23,354
Mitigated
85,029
34,004
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChuckDaStump
Hachiman
20,397
14,512
0
7,827
21,825
7,100
1,489
6,310
15,190
0
65,585
L
Guan Yu
DankFries24
Guan Yu
17,893
2,648
8,066
11,808
37,650
31,722
290
9,681
27,969
0
49,335
L
Mercury
Headkicker54
Mercury
10,808
3,917
0
1,735
21,609
7,418
0
6,876
14,733
0
67,902
L
Kuzenbo
HonkHD
Kuzenbo
21,480
5,341
1,832
2,282
29,772
45,889
69
7,771
22,001
78,494
0
W
24,182
2,029
9,643
12,120
22,116
9,391
594
9,192
12,499
86,752
0
W
Izanami
imSoulze
Izanami
25,685
19,472
0
4,414
17,709
6,863
1,956
6,102
11,332
0
113,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
41,922
323
Minions Killed
189
0
Camps Cleared
0
1,036,675
Distance Traveled
1,373,679
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,433
628
78
3
0
329,696
6
L
Guan Yu
13,536
589
36
2
0
530,025
1
L
Mercury
14,311
622
85
4
0
379,264
0
L
Kuzenbo
14,075
612
68
3
0
464,390
6
W
Hel
14,076
612
114
5
0
347,358
0
W
Izanami
14,594
635
131
6
0
359,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role