Player Matchup

Zeus
Zeus
Alv_bdy
Zeus
Level 26
God Stats
3W - 3L
1,442 SR
Queue Stats
41W - 35L
1,507 Elo+
Solo
Thor
Thor
ForgedinChaos
Thor
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Cthulhu
Cthulhu
jaded_gmr
Cthulhu
Level 26
God Stats
2W - 1L
1,742 SR
Queue Stats
12W - 22L
1,402 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,378 Elo+

VS

Team Averages
Level 20
1,471 SR
1,279 Elo+
The Morrigan
The Morrigan
PiZZaD3L1v3rY
The Morrigan
Level 28
God Stats
11W - 14L
1,473 SR
Queue Stats
80W - 112L
1,310 Elo+
Party 1
Ares
Ares
oNautical
Ares
Level 28
God Stats
3W - 5L
1,440 SR
Queue Stats
234W - 238L
1,443 Elo+
Solo
Hachiman
Hachiman
santahawk2000
Hachiman
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 46L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alv_bdy
Zeus
20
16 / 3 / 4
16,932
706
26,139
11,954
4,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 6 / 8
12,495
521
2,727
11,096
6,352
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jaded_gmr
Cthulhu
17
4 / 3 / 11
14,438
602
10,475
20,024
24,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PiZZaD3L1v3rY
The Morrigan
18
5 / 3 / 6
15,895
662
11,478
12,330
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
2 / 9 / 8
13,675
570
9,556
22,061
20,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
santahawk2000
Hachiman
18
5 / 9 / 5
14,713
613
11,328
18,498
6,467
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
21
Kills
12
12
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
Alv_bdy
Zeus
16
3
4
6
L
1
6
8
0.83
W
The Morrigan
PiZZaD3L1v3rY
The Morrigan
5
3
6
2.67
L
Cthulhu
jaded_gmr
Cthulhu
4
3
11
3.17
W
Ares
2
9
8
0.67
W
Hachiman
santahawk2000
Hachiman
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
32,362
43,074
Taken
52,889
35,220
Mitigated
30,410
6,019
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Alv_bdy
Zeus
26,139
1,959
230
1,643
11,954
4,540
430
7,858
4,071
94,189
0
L
2,727
150
0
190
11,096
6,352
130
4,678
6,418
0
21,988
W
The Morrigan
PiZZaD3L1v3rY
The Morrigan
11,478
2,225
0
2,942
12,330
3,856
829
7,375
4,574
90,794
795
L
Cthulhu
jaded_gmr
Cthulhu
10,475
346
0
3,956
20,024
24,328
0
8,769
11,255
53,902
0
W
Ares
9,556
761
0
184
22,061
20,087
244
14,279
7,415
42,856
0
W
Hachiman
santahawk2000
Hachiman
11,328
7,065
517
1,616
18,498
6,467
2,260
14,496
3,852
0
58,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
44,283
233
Minions Killed
217
0
Camps Cleared
0
857,267
Distance Traveled
1,110,338
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,932
706
126
5
0
323,782
2
L
Thor
12,495
521
25
1
0
247,016
3
W
The Morrigan
15,895
662
100
4
0
354,681
0
L
Cthulhu
14,438
602
82
3
0
286,469
0
W
Ares
13,675
570
44
2
0
401,947
2
W
Hachiman
14,713
613
73
3
0
353,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role