Player Matchup

Nemesis
Nemesis
Cross Addict
Nemesis
Level 56
God Stats
16W - 7L
1,596 SR
Queue Stats
32W - 26L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
GARV3N
Baron Samedi
Level 28
God Stats
1W - 1L
1,339 SR
Queue Stats
16W - 23L
1,249 Elo+
Solo
Cthulhu
Cthulhu
Koopazoid
Cthulhu
Level 18
God Stats
15W - 4L
1,858 SR
Queue Stats
17W - 13L
1,389 Elo+
Party 1
Team Averages
Level 34
1,598 SR
1,322 Elo+

VS

Team Averages
Level 23
1,540 SR
1,350 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RainbowThree261
Merlin
Level 17
God Stats
17W - 12L
1,577 SR
Queue Stats
32W - 37L
1,276 Elo+
Solo
Fenrir
Fenrir
TheTroll IsReal
Fenrir
Level 24
God Stats
39W - 53L
1,544 SR
Queue Stats
245W - 252L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cross Addict
Nemesis
12
6 / 0 / 5
8,630
863
9,299
7,791
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GARV3N
Baron Samedi
10
4 / 6 / 5
7,764
776
3,702
7,073
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Koopazoid
Cthulhu
11
3 / 2 / 7
7,842
784
6,084
13,687
10,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 4 / 3
7,647
765
7,439
11,538
8,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 2
6,348
635
5,045
4,364
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 5 / 4
7,805
781
5,580
8,110
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
3
1.38
W
Nemesis
Cross Addict
Nemesis
6
0
5
8.5
W
Baron Samedi
GARV3N
Baron Samedi
4
6
5
1.08
W
Cthulhu
Koopazoid
Cthulhu
3
2
7
3.25
L
1
4
2
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
18,064
28,551
Taken
24,012
15,465
Mitigated
12,743
6,112
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,439
3,656
530
1,206
11,538
8,473
0
5,565
5,973
0
18,183
W
Nemesis
Cross Addict
Nemesis
9,299
3,869
1,161
2,180
7,791
2,619
1,508
1,015
6,776
0
32,271
W
Baron Samedi
GARV3N
Baron Samedi
3,702
359
568
436
7,073
2,662
533
1,298
5,775
16,752
0
W
Cthulhu
Koopazoid
Cthulhu
6,084
758
640
1,127
13,687
10,184
611
2,778
10,909
16,558
0
L
5,045
618
393
417
4,364
1,366
0
1,816
2,548
17,105
0
L
5,580
3,181
0
923
8,110
2,904
0
2,481
5,629
0
12,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
21,800
92
Minions Killed
61
0
Camps Cleared
0
588,786
Distance Traveled
435,295
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,647
765
26
3
0
178,139
0
W
Nemesis
8,630
863
40
4
0
221,815
1
W
Baron Samedi
7,764
776
26
3
0
154,832
0
W
Cthulhu
7,842
784
26
3
0
212,139
0
L
Merlin
6,348
635
20
2
0
95,738
0
L
Fenrir
7,805
781
15
2
0
161,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role