Player Matchup

Neith
Neith
DIMONCAT
Neith
Level 11
God Stats
1W - 1L
1,264 SR
Queue Stats
34W - 25L
1,597 Elo+
Solo
Cerberus
Cerberus
DubberKing
Cerberus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 10L
1,749 Elo+
Solo
Nu Wa
Nu Wa
HuqqieSs
Nu Wa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,672 Elo+
Party 1
Zeus
Zeus
ZeuSsMan
Zeus
Level 23
God Stats
18W - 12L
1,441 SR
Queue Stats
66W - 70L
1,567 Elo+
Party 1
Da Ji
Da Ji
odinsmann
Da Ji
Level 17
God Stats
33W - 22L
1,594 SR
Queue Stats
77W - 73L
1,654 Elo+
Party 1
Team Averages
Level 29
1,460 SR
1,648 Elo+

VS

Team Averages
Level 26
1,351 SR
1,593 Elo+
Baron Samedi
Baron Samedi
Littleaa
Baron Samedi
Level 14
God Stats
1W - 3L
1,181 SR
Queue Stats
24W - 27L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Nevimneznam
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Tomatoplanet
Kukulkan
Level 17
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Ravana
Ravana
Wendrik
Ravana
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
23W - 23L
1,594 Elo+
Solo
Loki
Loki
erpapu1
Loki
Level 29
God Stats
24W - 17L
1,511 SR
Queue Stats
108W - 70L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIMONCAT
Neith
20
2 / 8 / 25
13,165
1,013
16,450
16,906
6,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DubberKing
Cerberus
20
11 / 4 / 28
15,385
1,183
26,374
25,901
24,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
HuqqieSs
Nu Wa
20
12 / 7 / 25
16,100
1,238
20,438
15,233
6,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
16 / 6 / 21
16,192
1,246
26,738
15,719
6,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
odinsmann
Da Ji
20
10 / 6 / 21
14,913
1,147
13,006
16,219
11,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Littleaa
Baron Samedi
20
3 / 15 / 15
13,803
1,062
15,134
28,302
9,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Nevimneznam
Xbalanque
20
11 / 12 / 10
15,430
1,187
26,467
25,921
7,460
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Tomatoplanet
Kukulkan
19
3 / 11 / 13
12,789
984
12,760
18,536
4,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Wendrik
Ravana
19
5 / 7 / 10
13,550
1,042
13,843
19,713
11,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
erpapu1
Loki
20
9 / 6 / 11
15,616
1,201
18,079
14,665
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
90
51
Kills
31
31
Deaths
51
120
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
DIMONCAT
Neith
2
8
25
1.81
W
Cerberus
DubberKing
Cerberus
11
4
28
6.25
W
Nu Wa
HuqqieSs
Nu Wa
12
7
25
3.5
L
Baron Samedi
Littleaa
Baron Samedi
3
15
15
0.7
L
Xbalanque
Nevimneznam
Xbalanque
11
12
10
1.33
L
Kukulkan
Tomatoplanet
Kukulkan
3
11
13
0.86
L
Ravana
Wendrik
Ravana
5
7
10
1.43
W
Zeus
16
6
21
4.42
L
Loki
erpapu1
Loki
9
6
11
2.42
W
Da Ji
odinsmann
Da Ji
10
6
21
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,006
Damage
86,283
89,978
Taken
107,137
55,639
Mitigated
38,176
10,240
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DIMONCAT
Neith
16,450
9,017
0
2,630
16,906
6,973
0
6,515
10,391
0
47,999
W
Cerberus
DubberKing
Cerberus
26,374
625
801
5,301
25,901
24,323
0
7,940
17,961
45,935
0
W
Nu Wa
HuqqieSs
Nu Wa
20,438
3,654
0
1,345
15,233
6,517
0
4,502
10,731
47,628
0
L
Baron Samedi
Littleaa
Baron Samedi
15,134
885
717
2,407
28,302
9,717
0
19,627
8,500
51,029
0
L
Xbalanque
Nevimneznam
Xbalanque
26,467
19,187
0
2,463
25,921
7,460
0
16,450
9,321
0
58,750
L
Kukulkan
Tomatoplanet
Kukulkan
12,760
1,387
0
0
18,536
4,818
0
13,461
4,975
36,035
0
L
Ravana
Wendrik
Ravana
13,843
3,964
242
1,040
19,713
11,529
0
13,203
6,417
0
29,878
W
Zeus
26,738
2,369
0
0
15,719
6,018
0
4,216
11,503
46,676
0
L
Loki
erpapu1
Loki
18,079
7,970
0
1,214
14,665
4,652
0
10,166
4,374
0
64,981
W
Da Ji
odinsmann
Da Ji
13,006
3,698
0
163
16,219
11,808
0
4,721
11,498
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,755
Gold Earned
71,188
267
Minions Killed
293
4
Camps Cleared
14
1,194,693
Distance Traveled
1,213,705
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,165
1,013
68
5
0
220,501
2
W
Cerberus
15,385
1,183
72
6
0
289,804
0
W
Nu Wa
16,100
1,238
62
5
0
211,713
0
L
Baron Samedi
13,803
1,062
61
5
3
209,223
2
L
Xbalanque
15,430
1,187
43
3
5
212,528
0
L
Kukulkan
12,789
984
56
4
0
238,979
0
L
Ravana
13,550
1,042
43
3
3
253,880
2
W
Zeus
16,192
1,246
60
5
0
247,780
0
L
Loki
15,616
1,201
90
7
3
299,095
3
W
Da Ji
14,913
1,147
5
0
4
224,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role