Player Matchup

Ymir
Ymir
Ax-Mudkip-xA
Ymir
Level 49
God Stats
29W - 30L
1,468 SR
Queue Stats
156W - 161L
1,404 Elo+
Solo
Hachiman
Hachiman
DesignateEye950
Hachiman
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,451 Elo+
Solo
Chang'e
Chang'e
Silence2KillU
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,367 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,407 Elo+

VS

Team Averages
Level 57
1,392 SR
1,376 Elo+
Heimdallr
Heimdallr
DesSuzuya
Heimdallr
Level 63
God Stats
1W - 6L
1,207 SR
Queue Stats
153W - 184L
1,373 Elo+
Solo
Horus
Horus
Ghost Est xx93
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,379 Elo+
Solo
Nu Wa
Nu Wa
VonnHellsing
Nu Wa
Level 58
God Stats
50W - 44L
1,470 SR
Queue Stats
90W - 100L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
10,235
787
9,016
13,448
11,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
13
5 / 4 / 9
9,764
751
9,338
10,618
3,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
13
3 / 0 / 9
9,243
711
6,903
10,860
3,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DesSuzuya
Heimdallr
12
5 / 5 / 1
9,219
709
12,640
11,788
4,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 6
8,242
634
3,116
13,606
11,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 6 / 4
8,471
652
10,843
10,590
3,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
7
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Heimdallr
DesSuzuya
Heimdallr
5
5
1
1.1
W
Hachiman
5
4
9
2.38
L
0
5
6
0.6
W
Chang'e
3
0
9
7.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
26,599
34,926
Taken
35,984
18,098
Mitigated
20,227
12,092
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,016
1,114
393
1,032
13,448
11,657
644
4,720
8,565
30,497
0
L
Heimdallr
DesSuzuya
Heimdallr
12,640
4,340
766
2,213
11,788
4,765
0
6,487
5,301
0
37,585
W
Hachiman
9,338
5,428
422
1,003
10,618
3,169
1,334
3,214
7,329
0
33,240
L
3,116
1,649
1,348
2,493
13,606
11,888
130
4,714
8,892
0
14,696
W
Chang'e
6,903
670
3,632
5,610
10,860
3,272
714
3,449
7,286
37,424
0
L
10,843
4,008
672
1,820
10,590
3,574
636
4,761
5,829
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
25,932
128
Minions Killed
137
0
Camps Cleared
0
715,535
Distance Traveled
557,325
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,235
787
32
2
0
234,641
0
L
Heimdallr
9,219
709
66
5
0
177,394
1
W
Hachiman
9,764
751
37
3
0
223,861
1
L
Horus
8,242
634
25
2
0
223,006
1
W
Chang'e
9,243
711
59
5
0
257,033
3
L
Nu Wa
8,471
652
46
4
0
156,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role