Player Matchup

Thor
Thor
II BROGAN 9x
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Solo
Ra
Ra
Qutofsky
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Solo
Bakasura
Bakasura
Sp1KeRs
Bakasura
Level 28
God Stats
8W - 4L
1,660 SR
Queue Stats
32W - 38L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
The_Horest
Aphrodite
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 30L
1,432 Elo+
Party 2
Bellona
Bellona
dant_es322
Bellona
Level 28
God Stats
0W - 2L
1,207 SR
Queue Stats
30W - 32L
1,372 Elo+
Party 2
Team Averages
Level 21
1,473 SR
1,422 Elo+

VS

Team Averages
Level 26
1,530 SR
1,414 Elo+
Bellona
Bellona
ARXAGELOS1987
Bellona
Level 29
God Stats
6W - 6L
1,323 SR
Queue Stats
35W - 40L
1,346 Elo+
Solo
Medusa
Medusa
AdriiEB_
Medusa
Level 28
God Stats
15W - 14L
1,544 SR
Queue Stats
131W - 130L
1,372 Elo+
Party 1
Merlin
Merlin
J1MMY G4MES
Merlin
Level 22
God Stats
26W - 15L
1,657 SR
Queue Stats
129W - 110L
1,486 Elo+
Party 3
Arachne
Arachne
R3__Blu3
Arachne
Level 28
God Stats
17W - 12L
1,585 SR
Queue Stats
158W - 161L
1,370 Elo+
Party 1
Set
Set
tproco207
Set
Level 23
God Stats
9W - 10L
1,541 SR
Queue Stats
59W - 39L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,826
402
3,916
12,649
4,209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 11 / 2
6,733
396
4,391
12,266
3,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Sp1KeRs
Bakasura
12
3 / 6 / 4
8,018
472
7,604
16,027
5,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
The_Horest
Aphrodite
13
2 / 2 / 5
8,723
513
5,656
12,057
7,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
dant_es322
Bellona
11
3 / 4 / 3
7,817
460
8,870
13,109
11,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
7 / 0 / 7
10,151
597
9,677
9,341
7,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
AdriiEB_
Medusa
14
5 / 3 / 5
8,921
525
10,670
8,881
2,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
9 / 3 / 10
9,493
558
14,095
8,172
2,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
R3__Blu3
Arachne
15
4 / 2 / 8
9,113
536
7,436
11,552
3,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 7
10,003
588
10,213
10,915
3,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
32
32
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
0
7
10.5
W
Medusa
AdriiEB_
Medusa
5
3
5
2.5
L
0
9
2
0.11
W
Merlin
9
3
10
4.67
L
1
11
2
0.18
W
Arachne
R3__Blu3
Arachne
4
2
8
4
L
Bakasura
Sp1KeRs
Bakasura
3
6
4
0.83
L
Aphrodite
The_Horest
Aphrodite
2
2
5
2.25
L
Bellona
dant_es322
Bellona
3
4
3
1.13
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
52,091
66,108
Taken
48,861
31,398
Mitigated
20,242
15,122
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,677
2,114
0
3,570
9,341
7,389
1,779
2,192
6,728
0
41,121
W
Medusa
AdriiEB_
Medusa
10,670
5,207
0
1,007
8,881
2,558
1,472
1,196
7,312
0
53,526
L
3,916
1,533
0
130
12,649
4,209
919
3,677
8,922
0
22,867
W
Merlin
14,095
1,439
0
2,196
8,172
2,862
693
1,616
6,394
49,197
0
L
4,391
838
246
254
12,266
3,322
436
3,069
8,872
22,808
0
W
Arachne
R3__Blu3
Arachne
7,436
5,894
0
5,702
11,552
3,579
0
2,306
8,981
0
53,079
L
Bakasura
Sp1KeRs
Bakasura
7,604
5,073
0
2,322
16,027
5,367
96
2,592
13,310
0
30,705
L
Aphrodite
The_Horest
Aphrodite
5,656
625
3,929
6,776
12,057
7,029
777
2,402
9,630
39,627
0
L
Bellona
dant_es322
Bellona
8,870
2,605
0
1,465
13,109
11,471
348
2,355
10,704
0
29,969
W
10,213
3,072
0
5,779
10,915
3,854
0
2,737
8,009
0
70,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
47,681
293
Minions Killed
416
0
Camps Cleared
0
1,459,743
Distance Traveled
1,644,546
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,151
597
90
5
0
312,677
0
W
Medusa
8,921
525
86
5
0
321,229
3
L
Thor
6,826
402
43
3
0
239,917
0
W
Merlin
9,493
558
60
4
0
288,990
2
L
Ra
6,733
396
42
2
0
283,046
2
W
Arachne
9,113
536
75
4
0
378,044
3
L
Bakasura
8,018
472
68
4
0
339,033
1
L
Aphrodite
8,723
513
83
5
0
293,082
3
L
Bellona
7,817
460
57
3
0
304,665
0
W
Set
10,003
588
105
6
0
343,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role