Player Matchup

Nemesis
Nemesis
TnP_Godly
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 1
Cthulhu
Cthulhu
Vanitas6-4
Cthulhu
Level 14
God Stats
5W - 8L
1,514 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
im2smooth4u_
Cernunnos
Level 18
God Stats
9W - 24L
1,319 SR
Queue Stats
85W - 113L
1,414 Elo+
Solo
Loki
Loki
momo_xi7
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sagorocolv
Tsukuyomi
Level 27
God Stats
2W - 4L
1,572 SR
Queue Stats
191W - 228L
1,363 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,358 Elo+

VS

Team Averages
Level 21
1,535 SR
1,381 Elo+
Olorun
Olorun
JDM-spark_plugs
Olorun
Level 24
God Stats
5W - 3L
1,409 SR
Queue Stats
11W - 13L
1,352 Elo+
Solo
Scylla
Scylla
Panchisco1298
Scylla
Level 28
God Stats
32W - 27L
1,681 SR
Queue Stats
268W - 250L
1,493 Elo+
Solo
Freya
Freya
SEASONDAMEAT
Freya
Level 18
God Stats
3W - 0L
1,800 SR
Queue Stats
323W - 323L
1,361 Elo+
Solo
Fenrir
Fenrir
SkaaOz
Fenrir
Level 12
God Stats
3W - 4L
1,229 SR
Queue Stats
9W - 20L
1,276 Elo+
Solo
Hun Batz
Hun Batz
Supertrunk14
Hun Batz
Level 24
God Stats
6W - 2L
1,555 SR
Queue Stats
235W - 226L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TnP_Godly
Nemesis
8
0 / 4 / 2
4,963
451
2,903
7,010
1,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Vanitas6-4
Cthulhu
10
3 / 2 / 1
6,271
570
3,883
6,916
2,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
im2smooth4u_
Cernunnos
8
1 / 4 / 0
5,048
459
2,545
5,655
1,818
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
7
1 / 2 / 1
5,535
503
772
4,779
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
sagorocolv
Tsukuyomi
7
0 / 5 / 2
4,975
452
2,729
7,831
1,964
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,720
520
3,523
6,136
1,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 2 / 2
6,855
623
5,677
3,987
1,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 1
6,542
595
3,402
5,869
2,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
SkaaOz
Fenrir
11
5 / 1 / 0
6,897
627
5,603
6,684
3,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Supertrunk14
Hun Batz
11
2 / 0 / 4
7,032
639
3,622
5,728
1,719
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
17
17
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
4
2
2
2.5
W
4
1
1
4.5
W
Fenrir
SkaaOz
Fenrir
5
1
0
5
W
Hun Batz
Supertrunk14
Hun Batz
2
0
4
4
L
Nemesis
TnP_Godly
Nemesis
0
4
2
0.25
L
Cthulhu
Vanitas6-4
Cthulhu
3
2
1
1.75
L
Cernunnos
im2smooth4u_
Cernunnos
1
4
0
0.25
L
Loki
1
2
1
0.75
L
Tsukuyomi
sagorocolv
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,832
Damage
21,827
32,191
Taken
28,404
9,725
Mitigated
10,579
5,250
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,523
531
471
2,850
6,136
1,856
2,462
0
6,136
22,864
0
W
5,677
824
0
910
3,987
1,259
372
1,510
2,477
31,148
0
W
3,402
1,001
393
1,847
5,869
2,143
601
691
5,178
19,136
0
W
Fenrir
SkaaOz
Fenrir
5,603
1,541
0
2,023
6,684
3,602
114
146
6,538
0
27,245
W
Hun Batz
Supertrunk14
Hun Batz
3,622
1,269
0
2,021
5,728
1,719
0
1,536
4,192
0
34,772
L
Nemesis
TnP_Godly
Nemesis
2,903
509
0
398
7,010
1,897
0
1,951
4,872
0
14,650
L
Cthulhu
Vanitas6-4
Cthulhu
3,883
323
197
504
6,916
2,901
0
2,975
3,910
20,444
0
L
Cernunnos
im2smooth4u_
Cernunnos
2,545
1,000
0
1,065
5,655
1,818
0
4,494
1,161
0
15,515
L
Loki
772
266
0
1,230
4,779
1,145
0
910
3,869
0
17,905
L
Tsukuyomi
sagorocolv
Tsukuyomi
2,729
1,166
0
1,856
7,831
1,964
0
2,272
5,509
0
20,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
33,046
152
Minions Killed
271
0
Camps Cleared
0
953,402
Distance Traveled
941,411
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,720
520
44
4
0
153,391
2
W
Scylla
6,855
623
59
5
0
196,234
3
W
Freya
6,542
595
33
3
0
162,884
3
W
Fenrir
6,897
627
68
6
0
197,355
4
W
Hun Batz
7,032
639
67
6
0
231,547
1
L
Nemesis
4,963
451
32
3
0
211,441
0
L
Cthulhu
6,271
570
29
3
0
202,974
3
L
Cernunnos
5,048
459
26
2
0
162,551
0
L
Loki
5,535
503
31
3
0
181,855
0
L
Tsukuyomi
4,975
452
34
3
0
194,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role