Player Matchup

Nemesis
Nemesis
BenQFakeit
Nemesis
Level 28
God Stats
9W - 4L
1,694 SR
Queue Stats
25W - 19L
1,438 Elo+
Solo
Bakasura
Bakasura
Papalossand
Bakasura
Level 29
God Stats
11W - 10L
1,503 SR
Queue Stats
76W - 81L
1,334 Elo+
Solo
Vulcan
Vulcan
TomGL12
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 30L
1,309 Elo+
Solo
Hou Yi
Hou Yi
Yendap
Hou Yi
Level 10
God Stats
9W - 2L
1,472 SR
Queue Stats
17W - 14L
1,058 Elo+
Party 1
Sobek
Sobek
th30utc4st
Sobek
Level 25
God Stats
1W - 3L
1,356 SR
Queue Stats
69W - 66L
1,292 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,286 Elo+

VS

Team Averages
Level 17
1,507 SR
1,384 Elo+
Neith
Neith
Ashari0316
Neith
Level 3
God Stats
1W - 4L
1,693 SR
Queue Stats
1W - 4L
1,601 Elo+
Party 2
Ymir
Ymir
G0DzillaRUS
Ymir
Level 24
God Stats
0W - 1L
1,168 SR
Queue Stats
46W - 55L
1,230 Elo+
Solo
Anubis
Anubis
JAIROKUN
Anubis
Level 27
God Stats
22W - 19L
1,517 SR
Queue Stats
107W - 135L
1,252 Elo+
Solo
Fenrir
Fenrir
UTK3458
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
obeastt
Cthulhu
Level 24
God Stats
7W - 5L
1,656 SR
Queue Stats
15W - 18L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BenQFakeit
Nemesis
9
4 / 1 / 2
5,972
853
4,122
6,841
1,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Papalossand
Bakasura
7
1 / 2 / 0
4,720
674
2,675
5,622
2,860
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
TomGL12
Vulcan
8
1 / 1 / 2
4,831
690
2,035
1,908
386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Yendap
Hou Yi
7
0 / 0 / 1
4,374
625
249
863
231
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
7
2 / 0 / 0
4,587
655
676
2,811
1,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
2,925
418
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
3,782
540
1,214
4,927
1,918
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
JAIROKUN
Anubis
6
2 / 2 / 0
4,129
590
2,783
3,896
1,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
UTK3458
Fenrir
7
2 / 1 / 0
4,270
610
2,381
4,431
1,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
obeastt
Cthulhu
2
0 / 1 / 0
3,118
445
70
1,199
416
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
4
4
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
W
Nemesis
BenQFakeit
Nemesis
4
1
2
5
L
0
4
0
0
L
Anubis
JAIROKUN
Anubis
2
2
0
1
W
Bakasura
Papalossand
Bakasura
1
2
0
0.5
W
Vulcan
TomGL12
Vulcan
1
1
2
2
L
Fenrir
UTK3458
Fenrir
2
1
0
2
W
Hou Yi
Yendap
Hou Yi
0
0
1
0.5
L
Cthulhu
obeastt
Cthulhu
0
1
0
0
W
Sobek
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,757
Damage
6,448
18,045
Taken
14,453
6,152
Mitigated
4,913
7,470
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
BenQFakeit
Nemesis
4,122
2,801
0
3,508
6,841
1,484
452
2,173
4,668
0
27,846
L
1,214
399
0
0
4,927
1,918
222
1,285
3,535
9,269
0
L
Anubis
JAIROKUN
Anubis
2,783
386
0
1,483
3,896
1,447
135
1,064
2,832
17,667
0
W
Bakasura
Papalossand
Bakasura
2,675
2,069
0
2,505
5,622
2,860
680
348
5,274
0
9,140
W
Vulcan
TomGL12
Vulcan
2,035
1,003
0
0
1,908
386
423
1,476
432
15,074
0
L
Fenrir
UTK3458
Fenrir
2,381
1,423
0
851
4,431
1,132
488
0
4,159
0
12,167
W
Hou Yi
Yendap
Hou Yi
249
192
0
384
863
231
1,650
0
863
0
9,555
L
Cthulhu
obeastt
Cthulhu
70
70
0
407
1,199
416
0
362
837
2,757
0
W
Sobek
676
217
49
1,024
2,811
1,191
617
70
2,741
12,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
18,224
146
Minions Killed
75
0
Camps Cleared
0
675,253
Distance Traveled
483,517
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,925
418
0
0
0
24,053
0
W
Nemesis
5,972
853
48
7
0
147,597
0
L
Ymir
3,782
540
18
3
0
141,067
0
L
Anubis
4,129
590
35
5
0
110,158
1
W
Bakasura
4,720
674
26
4
0
108,739
0
W
Vulcan
4,831
690
32
5
0
136,799
1
L
Fenrir
4,270
610
17
2
0
165,044
2
W
Hou Yi
4,374
625
24
3
0
122,893
3
L
Cthulhu
3,118
445
5
1
0
43,195
0
W
Sobek
4,587
655
16
2
0
159,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role