Player Matchup

Artemis
Artemis
Floydthemoney
Artemis
Level 46
God Stats
4W - 0L
1,806 SR
Queue Stats
23W - 29L
1,246 Elo+
Party 1
Thor
Thor
JorgeFraago
Thor
Level 16
God Stats
10W - 12L
1,358 SR
Queue Stats
20W - 24L
1,250 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MR ZG 100308
Tsukuyomi
Level 29
God Stats
15W - 5L
1,658 SR
Queue Stats
33W - 30L
1,180 Elo+
Solo
Zeus
Zeus
Xopek_007
Zeus
Level 29
God Stats
83W - 102L
1,453 SR
Queue Stats
94W - 117L
1,240 Elo+
Solo
Ymir
Ymir
davicalypo
Ymir
Level 16
God Stats
3W - 1L
1,534 SR
Queue Stats
11W - 15L
1,208 Elo+
Party 1
Team Averages
Level 27
1,562 SR
1,225 Elo+

VS

Team Averages
Level 12
1,476 SR
1,300 Elo+
Kukulkan
Kukulkan
XD_yoboybrad69
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
alpharamshid
Fenrir
Level 23
God Stats
4W - 2L
1,832 SR
Queue Stats
70W - 76L
1,048 Elo+
Solo
Thor
Thor
eidy1995
Thor
Level 16
God Stats
0W - 9L
1,047 SR
Queue Stats
120W - 136L
1,059 Elo+
Solo
Bakasura
Bakasura
iil_zeezoo_lii--
Bakasura
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,395 Elo+
Solo
Cthulhu
Cthulhu
xXxMailxXx
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
3 / 1 / 2
5,880
535
4,613
4,113
1,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
9 / 0 / 6
6,914
629
7,180
5,043
1,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MR ZG 100308
Tsukuyomi
11
3 / 3 / 2
6,877
625
3,940
7,275
2,604
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
10
4 / 1 / 2
6,671
606
3,487
3,183
940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 5
5,670
515
2,947
6,754
3,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
1 / 7 / 2
4,582
417
1,712
6,125
1,128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
2 / 5 / 1
5,533
503
4,691
7,127
2,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
7
0 / 3 / 3
4,954
450
2,560
8,014
2,043
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
3,675
334
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
xXxMailxXx
Cthulhu
7
2 / 5 / 0
5,199
473
2,988
8,541
4,000
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
5
5
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
2
4
W
9
0
6
12
W
Tsukuyomi
MR ZG 100308
Tsukuyomi
3
3
2
1.33
L
Kukulkan
1
7
2
0.29
W
Zeus
4
1
2
5
L
Fenrir
2
5
1
0.5
W
1
0
5
3.5
L
Thor
0
3
3
0.5
L
0
0
0
0
L
Cthulhu
xXxMailxXx
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
11,951
26,368
Taken
29,807
9,693
Mitigated
9,194
6,413
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,613
2,077
0
785
4,113
1,242
1,640
344
3,769
0
19,393
W
7,180
2,991
0
1,049
5,043
1,406
317
1,605
3,438
0
20,680
W
Tsukuyomi
MR ZG 100308
Tsukuyomi
3,940
1,393
0
2,117
7,275
2,604
0
1,128
6,147
0
40,165
L
Kukulkan
1,712
573
0
0
6,125
1,128
0
678
5,447
7,373
0
W
Zeus
3,487
986
87
735
3,183
940
1,557
982
2,201
29,860
0
L
Fenrir
4,691
2,271
159
1,189
7,127
2,023
297
1,652
5,475
0
15,259
W
2,947
1,220
0
1,640
6,754
3,501
892
641
6,113
14,664
0
L
Thor
2,560
162
0
2,317
8,014
2,043
0
1,418
6,596
0
16,242
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
xXxMailxXx
Cthulhu
2,988
593
0
40
8,541
4,000
650
2,686
5,855
11,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
23,943
214
Minions Killed
74
0
Camps Cleared
0
989,815
Distance Traveled
710,329
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,880
535
37
3
0
192,387
0
W
Thor
6,914
629
33
3
0
198,407
0
W
Tsukuyomi
6,877
625
68
6
0
206,354
0
L
Kukulkan
4,582
417
15
1
0
145,209
0
W
Zeus
6,671
606
48
4
0
195,543
2
L
Fenrir
5,533
503
15
1
0
189,013
0
W
Ymir
5,670
515
28
3
0
197,124
0
L
Thor
4,954
450
22
2
0
179,275
3
L
Bakasura
3,675
334
0
0
0
1,576
0
L
Cthulhu
5,199
473
22
2
0
195,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role