Player Matchup

King Arthur
King Arthur
DysmicQ
King Arthur
Level 67
God Stats
2W - 3L
1,215 SR
Queue Stats
101W - 92L
1,337 Elo+
Solo
Cernunnos
Cernunnos
EvilElf777
Cernunnos
Level 78
God Stats
4W - 10L
1,276 SR
Queue Stats
70W - 66L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
Lost-Legon
Sylvanus
Level 40
God Stats
4W - 6L
1,491 SR
Queue Stats
96W - 122L
1,354 Elo+
Party 1
Team Averages
Level 62
1,327 SR
1,353 Elo+

VS

Team Averages
Level 72
1,497 SR
1,362 Elo+
Sun Wukong
Sun Wukong
Coldgrace
Sun Wukong
Level 47
God Stats
32W - 24L
1,541 SR
Queue Stats
92W - 102L
1,415 Elo+
Solo
Cerberus
Cerberus
Grimhappypants
Cerberus
Level 77
God Stats
9W - 10L
1,221 SR
Queue Stats
239W - 262L
1,343 Elo+
Solo
Raijin
Raijin
itomen06329
Raijin
Level 91
God Stats
1W - 0L
1,730 SR
Queue Stats
64W - 62L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DysmicQ
King Arthur
13
4 / 9 / 4
10,008
667
13,796
18,587
13,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
EvilElf777
Cernunnos
13
4 / 6 / 5
10,477
698
8,875
14,673
3,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Lost-Legon
Sylvanus
12
2 / 8 / 7
10,078
672
7,258
21,071
12,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coldgrace
Sun Wukong
14
5 / 1 / 12
10,705
714
12,137
13,361
9,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
14
8 / 5 / 12
11,804
787
13,717
17,425
10,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
16
10 / 4 / 11
11,983
799
16,254
11,779
4,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
23
23
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Coldgrace
Sun Wukong
5
1
12
11
L
King Arthur
DysmicQ
King Arthur
4
9
4
0.67
L
Cernunnos
EvilElf777
Cernunnos
4
6
5
1.08
W
Cerberus
8
5
12
2.8
L
Sylvanus
Lost-Legon
Sylvanus
2
8
7
0.69
W
Raijin
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
42,108
54,331
Taken
42,565
29,875
Mitigated
23,944
13,194
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Coldgrace
Sun Wukong
12,137
3,608
0
5,347
13,361
9,286
1,348
2,526
10,835
0
40,996
L
King Arthur
DysmicQ
King Arthur
13,796
3,658
811
1,206
18,587
13,716
0
8,324
9,945
0
43,877
L
Cernunnos
EvilElf777
Cernunnos
8,875
3,169
376
1,648
14,673
3,984
679
9,970
4,603
0
42,302
W
Cerberus
13,717
2,031
812
4,355
17,425
10,174
704
3,031
14,394
35,227
0
L
Sylvanus
Lost-Legon
Sylvanus
7,258
1,092
3,961
5,192
21,071
12,175
185
11,768
9,128
19,976
0
W
Raijin
16,254
1,874
0
2,374
11,779
4,484
619
2,002
9,579
53,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
34,492
132
Minions Killed
194
0
Camps Cleared
0
665,034
Distance Traveled
771,826
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,705
714
47
3
0
286,620
2
L
King Arthur
10,008
667
46
3
0
247,439
2
L
Cernunnos
10,477
698
60
4
0
203,159
1
W
Cerberus
11,804
787
52
3
0
254,619
2
L
Sylvanus
10,078
672
26
2
0
214,436
3
W
Raijin
11,983
799
95
6
0
230,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role