Player Matchup

Cerberus
Cerberus
DylanXT
Cerberus
Level 95
God Stats
2W - 1L
1,765 SR
Queue Stats
5W - 8L
1,485 Elo+
Party 1
Thor
Thor
EnderELMaster
Thor
Level 156
God Stats
13W - 10L
1,650 SR
Queue Stats
514W - 281L
1,679 Elo+
Party 1
Thoth
Thoth
yugy123
Thoth
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
455W - 209L
1,654 Elo+
Party 1
Team Averages
Level 126
1,638 SR
1,606 Elo+

VS

Team Averages
Level 103
1,573 SR
1,601 Elo+
Terra
Terra
DaaveBernstein
Terra
Level 123
God Stats
8W - 2L
1,719 SR
Queue Stats
431W - 271L
1,714 Elo+
Party 2
Bakasura
Bakasura
Dark_Dragon1910
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 69L
1,590 Elo+
Party 2
Ra
Ra
Matheus27Able
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DylanXT
Cerberus
15
3 / 2 / 1
11,738
652
15,738
17,114
16,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 2
10,217
568
8,419
13,945
7,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
yugy123
Thoth
13
0 / 3 / 3
10,018
557
10,022
10,049
3,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
11,895
661
11,297
13,316
13,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
15
5 / 3 / 4
12,042
669
7,319
17,183
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 2 / 5
11,873
660
15,331
14,355
6,068
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Bakasura
5
3
4
2.33
L
Cerberus
DylanXT
Cerberus
3
2
1
1.75
L
2
5
2
0.6
W
4
2
5
3.25
L
Thoth
yugy123
Thoth
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
33,947
41,108
Taken
44,854
27,388
Mitigated
25,135
9,384
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,297
802
1,281
2,268
13,316
13,894
471
7,674
5,642
32,077
0
W
Bakasura
7,319
4,019
0
4,394
17,183
5,173
903
9,439
7,744
0
24,037
L
Cerberus
DylanXT
Cerberus
15,738
328
1,353
6,396
17,114
16,809
0
8,493
7,190
37,735
0
L
8,419
928
0
420
13,945
7,105
0
8,918
4,413
0
39,579
W
15,331
789
6,245
6,848
14,355
6,068
1,543
8,743
5,612
88,089
0
L
Thoth
yugy123
Thoth
10,022
356
0
1,215
10,049
3,474
257
9,363
676
63,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
35,810
216
Minions Killed
206
0
Camps Cleared
0
991,991
Distance Traveled
1,064,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,895
661
37
2
0
367,956
3
W
Bakasura
12,042
669
42
2
0
357,836
2
L
Cerberus
11,738
652
56
3
0
342,618
4
L
Thor
10,217
568
57
3
0
314,385
3
W
Ra
11,873
660
127
7
0
338,824
0
L
Thoth
10,018
557
103
6
0
334,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role