Player Matchup

Merlin
Merlin
Sarogahtyp
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
WannsO
Kukulkan
Level 24
God Stats
2W - 4L
1,693 SR
Queue Stats
21W - 40L
1,207 Elo+
Solo
Agni
Agni
avataronda
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,564 SR
1,355 Elo+

VS

Team Averages
Level 27
1,500 SR
1,318 Elo+
Fenrir
Fenrir
Muath1231
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,316 Elo+
Party 1
Hera
Hera
evilXXXdragon
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,313 Elo+
Party 1
Terra
Terra
jokerking7777
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sarogahtyp
Merlin
5
0 / 4 / 0
4,161
694
872
3,355
946
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
WannsO
Kukulkan
7
0 / 5 / 0
4,352
725
2,160
5,241
1,450
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 6 / 1
4,986
831
844
4,172
1,224
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Muath1231
Fenrir
9
10 / 1 / 2
7,017
1,170
4,481
6,638
2,437
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 9
6,253
1,042
4,488
2,612
778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 8
5,569
928
1,473
2,958
1,812
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
15
15
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Muath1231
Fenrir
10
1
2
11
L
Merlin
Sarogahtyp
Merlin
0
4
0
0
L
Kukulkan
WannsO
Kukulkan
0
5
0
0
L
1
6
1
0.25
W
3
1
9
7.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,876
Damage
10,442
12,768
Taken
12,208
3,620
Mitigated
5,027
250
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Muath1231
Fenrir
4,481
1,016
417
2,248
6,638
2,437
44
2,163
4,475
0
16,419
L
Merlin
Sarogahtyp
Merlin
872
0
0
0
3,355
946
0
1,761
1,594
2,014
0
L
Kukulkan
WannsO
Kukulkan
2,160
573
0
250
5,241
1,450
0
2,220
3,021
9,602
0
L
844
354
0
0
4,172
1,224
0
1,980
2,192
4,608
0
W
4,488
1,026
0
250
2,612
778
606
723
1,889
20,429
0
W
1,473
362
304
854
2,958
1,812
66
1,027
1,931
3,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,499
Gold Earned
18,839
31
Minions Killed
68
0
Camps Cleared
0
225,855
Distance Traveled
355,391
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,017
1,170
22
4
0
133,048
0
L
Merlin
4,161
694
1
0
0
69,396
1
L
Kukulkan
4,352
725
17
3
0
85,152
0
L
Agni
4,986
831
13
2
0
71,307
2
W
Hera
6,253
1,042
42
7
0
118,281
1
W
Terra
5,569
928
4
1
0
104,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role